December 17, 2018, 03:02:52 am

Poll

How should the gamemode be like?

If an attacker/defender dies once, he/she should be eliminated.
7 (26.9%)
If an attacker/defender dies, he can keep spawning until either the time ends, the boss dies, or all of the attackers die.
11 (42.3%)
BOTH should implemented.
8 (30.8%)

Total Members Voted: 25

Author Topic: [0.4] Kill the Boss: Vice City Multiplayer  (Read 5621 times)

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klein.

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #45 on: May 06, 2018, 06:45:26 pm »
why ban me bro

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Xmair

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #46 on: May 06, 2018, 07:06:32 pm »
why ban me bro


Probably because a bot's IP is same as yours lol
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Joker

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #47 on: May 07, 2018, 03:14:22 am »
why ban me bro

whatismyip.com Visit this site, and PM me your IP. We'll look into it.
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SMD

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #48 on: May 07, 2018, 05:03:28 pm »
why ban me bro

whatismyip.com Visit this site, and PM me your IP. We'll look into it.

I am banned there since that server is released :( and didn't got unbaned :(

This is a god gift when you have a brother like marineforce who is banned every where and got your ip banned from all games servers  and forums.
« Last Edit: May 07, 2018, 05:05:14 pm by SMD »
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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #49 on: May 07, 2018, 09:23:00 pm »
the server is not working, it says (Waiting for server data) does it mean that the server is down or smth?

Yeah, the server is down for now, we are working on a big update.
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fuk yu

This means sv will be up in 2020
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T_T

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #50 on: May 08, 2018, 05:41:54 am »
why ban me bro

whatismyip.com Visit this site, and PM me your IP. We'll look into it.

I am banned there since that server is released :( and didn't got unbaned :(

This is a god gift when you have a brother like marineforce who is banned every where and got your ip banned from all games servers  and forums.
Shutting off the power switch every time he wants to play VCMP seems like a good idea.
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CoLa_z0r

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #51 on: May 14, 2018, 10:23:39 pm »
At least mention where it originated (LW) and who invented this mode (CoLa_Sky) + change forum theme (reason: ea theme in mother)

I won't mention LW anywhere near the server, and the guy who invented this mode has been rightfully given credits, it is Abdi, I know that we discussed about this earlier, but after investigating here and there(we asked LW management), Abdi was the guy who came with this remarkable game mode, so he will be given credits. Theme will be changed, as you are not the only one complaining about it, and 'Horizon' theme is already being used in other server forums.
Kill Abdi and the credit will be mine hueheuheh
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GamerViceCity

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #52 on: May 19, 2018, 10:53:13 am »
BEST Server Coca
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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #53 on: May 20, 2018, 09:06:32 pm »
why ban in forum
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Joker

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #54 on: June 06, 2018, 08:13:12 pm »
The upcoming update is going to have a big change in the server, with ALOT of crazy new stuff. After discussing with each other regards to changing the gamemode a lil bit, we're not sure whether to keep the old thing where if attackers/defenders die, they are eliminated from the round, OR maybe we could reduce the time, the attackers/defenders will keep spawning until all attackers are dead, or until the boss is dead, or the time is up. OR maybe we could keep both, I'm setting up a poll, cast your votes. Your votes will be alot helpful for us to decide, and they matter, as it is for players, this game mode is being made.

Cast your votes, in the poll above. Once again, your vote matters.
« Last Edit: June 06, 2018, 08:18:18 pm by Joker »
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PunkNoodle

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #55 on: June 06, 2018, 10:28:21 pm »
OR maybe we could keep both
How can you keep both? I'll cast my vote after you explain me your idea.
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Joker

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #56 on: June 06, 2018, 11:07:04 pm »
OR maybe we could keep both
How can you keep both? I'll cast my vote after you explain me your idea.

Through voting ingame, or maybe the admin change the mode. There will be more types of KTB, like chase and kill the boss, etc, ship rounds, and another in which boss will be held captive by the attackers, and defenders should set him free, and another in which both teams will have bosses(maybe not, not confirmed yet), alot of stuff coming up, big stuff.
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PunkNoodle

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #57 on: June 07, 2018, 02:12:06 am »
OR maybe we could keep both
How can you keep both? I'll cast my vote after you explain me your idea.

Through voting ingame, or maybe the admin change the mode. There will be more types of KTB, like chase and kill the boss, etc, ship rounds, and another in which boss will be held captive by the attackers, and defenders should set him free, and another in which both teams will have bosses(maybe not, not confirmed yet), alot of stuff coming up, big stuff.
I support the idea of the other modes, but for what concerns the poll I voted the first option, they should not respawn in my opinion, gives it more balance.
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BeY3K^

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #58 on: June 07, 2018, 08:33:32 am »
Ready! :D
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OmaRosh

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #59 on: June 07, 2018, 04:00:39 pm »
Well, the idea of re-spawning after death is cool, In fact when KTB events were held in LW it was like that, attackers keep re-spawning until the time ends or the boss dies, It was fun actually :D
But I assume it won't work well for competitive matches / future tournaments or so, that's why I'll vote for both  :thumbsup:
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