September 20, 2018, 09:13:00 am

Author Topic: modifying SetTimer to SetTimer(funcname[],interval,repeating,playerid) in pawn  (Read 2074 times)

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hellboy_vkk

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is there any way that i can edit the SetTimer in pawn to SetTimer(funcname[],interval,repeating,playerid) ??????
i'm frustrated with this SetTimer ... pawn is an awesome language but lack of VCMP dev's interest into it has made it a dumb language .. damn .
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Zeke

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Use Squirrel
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InstallHook(0x405AC0,(DWORD)CantFindFuckingAnim,0x405A95,
CantFindFuckingAnim_HookJmpCode,sizeof(CantFindFuckingAnim_HookJmpCode));
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[00:41:12] <~Murdock> actually just transfering files
[00:41:16] <~Murdock> sounds, clientscripts etc
[00:42:05] <heekzs> what transfer method you uses
[00:43:03] <~Murdock> speed of light

WiLsOn

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hellboy_vkk

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i was expecting a better answer n still expecting till charley's response.
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Skirmant

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I would of suggested making your own timer function, but since GetTickCount() is bugged you're basically screwed.
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"C++ is a horrible language" - Linus Torvalds, creator of Linux

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<SLC> nope. changed my mind. squirrel still sux dix
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* SLC has quit (Connection closed)

hellboy_vkk

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is there any possibilty of redefining the SetTime in the include file using @timer(); and settime of basic pawn language?
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hellboy_vkk

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also, where can i get the vcmp-svr.exe for c++ language?
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WiLsOn

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