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Author Topic: GangstaRas' Suggestions  (Read 979 times)

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GangstaRas

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GangstaRas' Suggestions
« on: August 14, 2011, 08:45:53 pm »
Here are my suggestions:

1) I dont know about blue's team, but the spawning system for red was terrible most of the time. Someone is attacking your base, you defend, they kill you, you respawn only to have to run a mile back to your base cuz u spawned outside. Make the spawnings centred around the area, not outside the junkyard like what was happening to me all the time for eg. We will choose whether we want to defend the gate or not, dont make it a spawn.

2) You could show a lil more stats next time.

3) The spawnwep system. Only 1 thing I dont like about it and that was the selection of weps. Putting cost on famous raper guns like m60, m4, snipers, rocket launchers, fire weps, grenades all those were good, I want you to keep that. But next time, make it like XE with the rule that your custom spawnwep selections are only to those that have no price tag.

4) This now could be an idea to the new event. Capture the base. You have red team's base and blue teams base and you have a 3rd base to control and capture. The best place for that would be mansion. It has alot of openings to infiltrate so defending it and/or attacking it would be very strategic. Same capture system like this one at the office area. The bases could be for blue, the police station around malibu's side and for red, the ice cream factory.
« Last Edit: August 16, 2011, 10:44:44 am by Cutton »
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ULK.HeAD

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suggestons for next vice war?
« Reply #1 on: August 15, 2011, 01:50:47 am »
4) This now could be an idea to the new event. Capture the base. You have red team's base and blue teams base and you have a 3rd base to control and capture. The best place for that would be mansion. It has alot of openings to infiltrate so defending it and/or attacking it would be very strategic. Same capture system like this one at the office area. The bases could be for blue, the police station around malibu's side and for red, the ice cream factory.

when red was up by 6-700 points, then turtled up to hold the point advantage on defense, and then blue became outnumbered minutes later... having a second capture point appear could have helped blue with the numbers thing..

another thought is to lower the scoring count for outnumbered teams, maybe give them(the outnumbered and/or outscored team) 3 points for each second they capture the base icon, as well as the 10 point bonus for capturing all 5 sec... something like this could maybe give some motivation to outnumbered guys to keep it up without stopping to lament their situation
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GangstaRas

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suggestons for next vice war?
« Reply #2 on: August 15, 2011, 02:15:45 am »
4) This now could be an idea to the new event. Capture the base. You have red team's base and blue teams base and you have a 3rd base to control and capture. The best place for that would be mansion. It has alot of openings to infiltrate so defending it and/or attacking it would be very strategic. Same capture system like this one at the office area. The bases could be for blue, the police station around malibu's side and for red, the ice cream factory.

when red was up by 6-700 points, then turtled up to hold the point advantage on defense, and then blue became outnumbered minutes later... having a second capture point appear could have helped blue with the numbers thing..

another thought is to lower the scoring count for outnumbered teams, maybe give them(the outnumbered and/or outscored team) 3 points for each second they capture the base icon, as well as the 10 point bonus for capturing all 5 sec... something like this could maybe give some motivation to outnumbered guys to keep it up without stopping to lament their situation

A good idea but i think fairness has to be fairness regardless of if the game is goin your way or not. If we come in numbers, and they ENSURE they come in small amounts because of this point give away, it can be abused so I think the same point system has to stay no matter the situation. And fighting for control of one base is my idea really. No warring of red or blue at their set bases, just at the base they need to capture and defend, like a domination match in COD4
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UJIbU4

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« Reply #3 on: August 15, 2011, 06:25:10 am »
1) I dont know about blue's team, but the spawning system for red was terrible most of the time. Someone is attacking your base, you defend, they kill you, you respawn only to have to run a mile back to your base cuz u spawned outside. Make the spawnings centred around the area, not outside the junkyard like what was happening to me all the time for eg. We will choose whether we want to defend the gate or not, dont make it a spawn.
yes, defender skin spawns all the time outside base which suxx, but maybe it was done because junkyard is smaller than porn studio...
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CoLa_z0r

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suggestons for next vice war?
« Reply #4 on: August 15, 2011, 08:33:00 am »
I disagree with having to catch another mansion...it just complicates things. We should stick to the simple event of Team1 vs Team2 and not add anything else further...

But what we could add are some mini modes. For example, driving a special car (colour being purple= red+blue) and name it something like "healing packs" or "special weapons" from to the respective bases. Of course, the special car has to remain hidden and unknown, and the players can only find it by chance, though logically it has to be somewhere within the fighting arena. This can be interesting, and more fun cause there is another goal that players can look forward to, and could actually bring more team organization and all that...

Of course a healing pack special car would heal all members, or a special weapons would give a weapon that needs to be bought for free to all members or sth like that...and when the special car is taken, it has to be announced to make it more competitive and fun :D

Unless it's hard to script it...even though I know nothing about scripting, it would be pretty hard to script that o.O
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