August 19, 2018, 03:44:44 am

Author Topic: [0.4] Evolution Attack & Defence Server  (Read 11421 times)

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Milko

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Re: [0.4] Attack & Defence Server
« Reply #30 on: March 01, 2016, 04:45:03 pm »
Updates :-
1) Added ping limit 450 ms

DAMN son 150 ms are already far enough to grant you immortality. :S
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Dr.Shawn

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Re: [0.4] Attack & Defence Server
« Reply #31 on: March 01, 2016, 05:00:10 pm »
Updates :-
1) Added ping limit 450 ms

DAMN son 150 ms are already far enough to grant you immortality. :S
**Shawn looks at wilson and walks away.
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Dr.Shawn

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Re: [0.4] Attack & Defence Server
« Reply #32 on: March 02, 2016, 11:01:25 am »
« Last Edit: March 02, 2016, 11:29:21 am by Dr.Shawn »
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Drake

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Re: [0.4] Attack & Defence Server
« Reply #33 on: March 08, 2016, 10:51:35 am »
As the new script for A/D is under development, I wouldn't want to miss out anything in the script and lower the gaming experience. Your suggestions are what will make the server much better and it would help me alot while developing the script.

I would like you to submit suggestions if you have anything in mind which you would like to have in the server and increase the gaming experience.

Suggestion board is https://evolution.vcmp.co.uk/forums/suggestions.44/

Thanks.
« Last Edit: March 08, 2016, 10:55:22 am by Drake »
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Charley

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Re: [0.4] Attack & Defence Server
« Reply #34 on: March 14, 2016, 08:14:33 pm »
When I go to your website I get a 'connection is not private' warning from Chrome.
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WiLsOn

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Re: [0.4] Attack & Defence Server
« Reply #35 on: March 14, 2016, 08:41:48 pm »
When I go to your website I get a 'connection is not private' warning from Chrome.
Yeh same here, website is off due to transferring stuffs to other vps, it will get on tomorrow.
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Re: [0.4] Attack & Defence Server
« Reply #36 on: March 14, 2016, 09:06:48 pm »
When I go to your website I get a 'connection is not private' warning from Chrome.
me 3
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Thijn

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Re: [0.4] Attack & Defence Server
« Reply #37 on: March 14, 2016, 09:46:39 pm »
Drake fucked up his SSL setup. What a nub *runs off*
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stormeus

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Re: [0.4] Attack & Defence Server
« Reply #38 on: March 14, 2016, 10:44:26 pm »
Drake fucked up his SSL setup. What a nub *runs off*

That's what happens when you self-sign certificates instead of using CloudFlare SSL or Let's Encrypt O0
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Drake

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Re: [0.4] Attack & Defence Server
« Reply #39 on: March 15, 2016, 12:23:19 am »
Drake fucked up his SSL setup. What a nub *runs off*
Actually I haven't even migrated anything yet to the new VPS, it's just the default server you are getting pointed to for now.  :angel:

That's what happens when you self-sign certificates instead of using CloudFlare SSL or Let's Encrypt O0
I never knew that free SSL certificates are also given out until now lol.
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ProToza_RD

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Re: [0.4] Attack & Defence Server
« Reply #40 on: March 20, 2016, 08:47:47 am »
I wanna fIght there again
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Re: [0.4] Attack & Defence Server
« Reply #41 on: March 20, 2016, 10:56:41 am »
I wanna fIght there again
51.255.193.118:8223
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Re: [0.4] Attack & Defence Server
« Reply #42 on: June 27, 2016, 04:50:09 pm »
Server moved to new host: 51.255.102.249:8192

New forum: http://ead.thijn.ovh/index.php
« Last Edit: July 01, 2016, 09:03:29 am by WiLsOn »
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Re: [0.4] Evolution Attack & Defence Server
« Reply #43 on: July 11, 2016, 08:25:42 am »
UPDATE - 7-5-2016

The gamemode version is now EAD v1.0 which includes several updates to the script.
  • A new referee rank is added to the server, which can be used for the events. (these referees can access some base commands)
  • A message will be displayed to the both teams when the first blood is done.
  • Double kill, Triple kill etcetera sounds are added when a player makes double kill, triple kill etc.
  • A sound is added when round is about start (The sound can be heard 5 or 10 secs before the round starts)
  • The vehicle color of the attackers has been changed to red and defenders to blue.
  • A barrier (fence) is added to the lobby which will separate the player into 3 places. (1st place is for red team, 2nd place is for blue team and 3rd place goes for referee)
  • The player who joins/rejoins right before first blood is done will be automatically added into the round.
  • A player can put himself into setchoice by the command /put and he can use /go when he has chosen the weapons. (You can use /put only when first blood is not done and if the base minute is above 4, i.e 4:00)
  • The defenders will be notified when attacker tries to capture the base.
  • The player can no longer use teamchat or private message when he is in a spectate mode.
  • Fixed  jail command, slap command and setchoice command for referee skin.

If you find any bugs, feel free to report it!
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Re: [0.4] Evolution Attack & Defence Server
« Reply #44 on: July 14, 2016, 01:57:27 pm »
UPDATE - 7-5-2016

The gamemode version is now EAD v1.0 which includes several updates to the script.
  • A new referee rank is added to the server, which can be used for the events. (these referees can access some base commands)
  • A message will be displayed to the both teams when the first blood is done.
  • Double kill, Triple kill etcetera sounds are added when a player makes double kill, triple kill etc.
  • A sound is added when round is about start (The sound can be heard 5 or 10 secs before the round starts)
  • The vehicle color of the attackers has been changed to red and defenders to blue.
  • A barrier (fence) is added to the lobby which will separate the player into 3 places. (1st place is for red team, 2nd place is for blue team and 3rd place goes for referee)
  • The player who joins/rejoins right before first blood is done will be automatically added into the round.
  • A player can put himself into setchoice by the command /put and he can use /go when he has chosen the weapons. (You can use /put only when first blood is not done and if the base minute is above 4, i.e 4:00)
  • The defenders will be notified when attacker tries to capture the base.
  • The player can no longer use teamchat or private message when he is in a spectate mode.
  • Fixed  jail command, slap command and setchoice command for referee skin.

If you find any bugs, feel free to report it!

Nice, keep it up.
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