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VC:MP General / Re: Improving Future Vice Wars
« on: January 04, 2016, 06:26:31 pm »
I did complain about the locked FL:OFF for a minute or so and then gave up and switched to minor support tasks. It was impossible to fight, all my kills were mostly just luck. Based on /fps command my FPS was 59-60. I don't know if it was really because of high FPS or not, but this happened only on VW server and FPS was the most obvious distinction.
Problem 1 - controls sometimes did not register.
Examples:
- Sometimes it was impossible to get/jump off/out of moving/stationary bikes/cars. I had to press F multiple times.
- Helicopters felt a little less responsive than normal.
- It was impossible to consistently crouch glitch. This happened even on low speed, so it was NOT me doing something wrong.
- Sometimes after blowing up a car and trying to jump backwards my character did not jump and got knocked down.
Problem 2 - inconsistent weapon switching (maybe stems from problem 1).
If I scrolled the mouse wheel once, or twice, or thrice, etc, sometimes nothing happened and I had to scroll again, sometimes it switched to the correct weapon, and sometimes it switched more times than I intended to (i.e. 2 instead of 1).
My weapon choice was very limited because of this, since more weapons == higher chance of switching to wrong one during combat.
My vote is to use the same setting as are used on majority of popular servers. I think it is quite logical if you are organizing an event open to most of the VCMP players.
Problem 1 - controls sometimes did not register.
Examples:
- Sometimes it was impossible to get/jump off/out of moving/stationary bikes/cars. I had to press F multiple times.
- Helicopters felt a little less responsive than normal.
- It was impossible to consistently crouch glitch. This happened even on low speed, so it was NOT me doing something wrong.
- Sometimes after blowing up a car and trying to jump backwards my character did not jump and got knocked down.
Problem 2 - inconsistent weapon switching (maybe stems from problem 1).
If I scrolled the mouse wheel once, or twice, or thrice, etc, sometimes nothing happened and I had to scroll again, sometimes it switched to the correct weapon, and sometimes it switched more times than I intended to (i.e. 2 instead of 1).
My weapon choice was very limited because of this, since more weapons == higher chance of switching to wrong one during combat.
My vote is to use the same setting as are used on majority of popular servers. I think it is quite logical if you are organizing an event open to most of the VCMP players.