Vice Underdogs

Discussion => VC:MP General => Topic started by: krystianoo on May 25, 2018, 04:36:05 pm

Title: Discuss: Y axis fix
Post by: krystianoo on May 25, 2018, 04:36:05 pm
I was thinking of this for a while now:

Should according to you the Y axis fix (I'm thinking of the tool that turns Y to a value different than X) be allowed or disallowed on servers?

Why yes? Why not?

In my opinion, it should be allowed because there already are tools such as Razer mouse macros, etc., etc. (mouse software in general) that enable the player to do the same as the fix:

Why should mouse macros be allowed but not the fix if they achieve the same?
Title: Re: Discuss: Y axis fix
Post by: Sora_Blue on May 25, 2018, 05:32:41 pm
Bullshit topic, never has been detectable, never should have been ban worthy, no advantage, is literally possible with every decent mouse.
Title: Re: Discuss: Y axis fix
Post by: Sevrin on May 26, 2018, 07:52:17 pm
hahah ha ha hahhaa
Title: Re: Discuss: Y axis fix
Post by: Radon on May 26, 2018, 07:54:45 pm
GTA VC's default axis should be blamed since Y axis was poorly scripted like when going over 100+ FPS, the game goes nuts. So yeah, it is developers fault overall.
Title: Re: Discuss: Y axis fix
Post by: Milko on May 26, 2018, 08:01:40 pm
The entire drama about mouse fixes and macros is the most retarded topic ever brought up in this universe.
Title: Re: Discuss: Y axis fix
Post by: Sora_Blue on May 27, 2018, 12:08:01 am
The entire drama about mouse fixes and macros is the most retarded topic ever brought up in this universe.
Sadly this community is 'retarded' enough to ban people for it.
Title: Re: Discuss: Y axis fix
Post by: Thunder on May 27, 2018, 12:16:06 am
To be honest though, the players who are against y-axis fix, adjustment etc.. being allowed do have a reasonable point, many players use it for advantage over others in weps such as stubby and m4 since it allows more easy and precise shots and usually better aim / accuracy.. However, Krystianoo also has a valid point since everyone should be able to adjust their sens / axis accordingly to whatever is comfortable for them without having players making a big fuss out of it and calling them cheaters since many players these days have this function built into their mouse anyways therefore, I guess I'm mainly neutral in terms of this topic.
Title: Re: Discuss: Y axis fix
Post by: Sora_Blue on May 27, 2018, 02:36:54 am
To be honest though, the players who are against y-axis fix, adjustment etc.. being allowed do have a reasonable point, many players use it for advantage over others in weps such as stubby and m4 since it allows more easy and precise shots and usually better aim / accuracy..
This would only be valid if the Y-axis ratio wasn't completely bugged from the get go in every Rockstar game released in the 3D universe.
Title: Re: Discuss: Y axis fix
Post by: krystianoo on May 27, 2018, 06:49:14 am
To be honest though, the players who are against y-axis fix, adjustment etc.. being allowed do have a reasonable point, many players use it for advantage over others in weps such as stubby and m4 since it allows more easy and precise shots and usually better aim / accuracy.. However, Krystianoo also has a valid point since everyone should be able to adjust their sens / axis accordingly to whatever is comfortable for them without having players making a big fuss out of it and calling them cheaters since many players these days have this function built into their mouse anyways therefore, I guess I'm mainly neutral in terms of this topic.

But mouse software which changes Y axis based on a macro is already allowed in servers, therefore:

Why shouldn't the Y axis fix be allowed too if it does the same thing as the macros which are allowed?
Title: Re: Discuss: Y axis fix
Post by: ripmemes on May 27, 2018, 09:10:31 am
Agreed with krystianoo.
I always dreamed to have y-axis fix in my game without getting banned.
Title: Re: Discuss: Y axis fix
Post by: Radon on May 27, 2018, 09:51:33 am
Well, here on VC:MP you can use the /setconfig game_sensitivity value and /setconfig game_sensitivity_ratio 0.5 that will fix the Y axis, or in better terms, making the vertical movement half value of the horizontal one, in which was meant to be a legal configuration, but the people is still unable to comprehend because they got a dead peanut brain or a lower IQ than 50, in which they marks it as an illegal modification.
Title: Re: Discuss: Y axis fix
Post by: krystianoo on May 27, 2018, 09:54:26 am
Well, here on VC:MP you can use the /setconfig game_sensitivity value and /setconfig game_sensitivity_ratio 0.5 that will fix the Y axis, or in better terms, making the vertical movement half value of the horizontal one, in which was meant to be a legal configuration, but the people is still unable to comprehend because they got a dead peanut brain or a lower IQ than 50, in which they marks it as an illegal modification.

Okay, but sensitivity_ratio is limited to 1.5 and 0.5 respectively while mouse software macros have no limit and they're allowed.

Why should the Y axis fix be disallowed if it achieves the same as the macros which are allowed? Is anyone in favour of banning for it able to answer this question?
Title: Re: Discuss: Y axis fix
Post by: Radon on May 27, 2018, 10:02:52 am
Okay, but sensitivity_ratio is limited to 1.5 and 0.5 respectively while mouse software macros have no limit and they're allowed.

Why should the Y axis fix be disallowed if it achieves the same as the macros which are allowed? Is anyone in favour of banning for it able to answer this question?

Okay then, AIMLOCK.

Since when this shitty hack appeared, everybody literally now reports people for aimlock no matter how good it is their aiming. I'm very sure now nothing would be related to disallowing or allowing Y axis configuration, no matter if it is in-game or from a mouse software.
Title: Re: Discuss: Y axis fix
Post by: Lilama on May 27, 2018, 10:25:53 am
I have a gaming mouse which allows me to change sensitivity however i want which will give me advantage against others especially in the long range fights but they can't ban me for using a gaming mouse, Honestly i dont know how Y fix works neither what it is but i would say that it is fair enough for others who don't have such mouse to use something to change sensitivity (Before i get this mouse i used some key program that when i press a key it types every single time /setconfig game_sensi... )
Title: Re: Discuss: Y axis fix
Post by: Milko on May 27, 2018, 11:38:15 am
Simple solution: when someone asks you about it, just say you're using a Razer mouse on which everything can be modified. Who will know what's going on for real?

Do you guys know that originally VC's X-sensitivity was half the value of Y-one's?
Title: Re: Discuss: Y axis fix
Post by: krystianoo on May 27, 2018, 02:12:57 pm
Okay, but sensitivity_ratio is limited to 1.5 and 0.5 respectively while mouse software macros have no limit and they're allowed.

Why should the Y axis fix be disallowed if it achieves the same as the macros which are allowed? Is anyone in favour of banning for it able to answer this question?

Okay then, AIMLOCK.

Since when this shitty hack appeared, everybody literally now reports people for aimlock no matter how good it is their aiming. I'm very sure now nothing would be related to disallowing or allowing Y axis configuration, no matter if it is in-game or from a mouse software.

I'm sorry, what point are you making here? What are you trying to say, exactly? I don't understand.

Quote
Simple solution: when someone asks you about it, just say you're using a Razer mouse on which everything can be modified. Who will know what's going on for real?

Umm, even simpler: just allow usage of the Y axis fix?

What is the reasoning for keeping this disallowed?????

The opponents of this THEMSELVES say that 'usage of mouse macros is allowed' but what is their logic behind disallowing Y-axis fix? Just what is it???

Quote
Why should the Y axis fix be disallowed if it achieves the same as the macros which are allowed? Is anyone in favour of banning for it able to answer this question?
Title: Re: Discuss: Y axis fix
Post by: Milko on May 27, 2018, 05:56:56 pm
Reason: certain people must have excuse because in many cases it changes the game's code or whatever I've heard, which means the game has been broken and it's considered cheating, even though nothing else is broken... I know, it's the most retarded excuse in the history of humanity, but it's a thing...
Title: Re: Discuss: Y axis fix
Post by: krystianoo on May 27, 2018, 06:15:13 pm
Reason: certain people must have excuse because in many cases it changes the game's code or whatever I've heard, which means the game has been broken and it's considered cheating, even though nothing else is broken... I know, it's the most retarded excuse in the history of humanity, but it's a thing...

Explain to me this logic:

A (mouse macros) achieves C (Y axis sens change).

A is not considered a cheat.

B (Y axis program) achieves C (Y axis sens change).

B is considered a cheat.

Why?

They achieve the SAME thing with no side effects. Absolutely none at all.

And if the opposing side goes as far as to claim there are side effects, then the burden of proof is on them.
Title: Re: Discuss: Y axis fix
Post by: ripmemes on May 27, 2018, 07:07:10 pm
so spending money on something that gives advantage is allowed (purchasing gaming mouse) while having smth completely free and gives the same thing is disallowed??
so this is because of economy?? VCMP managers wanna improve economy in their countries by encouraging players to buy Gaming Mouses ??? gg
Title: Re: Discuss: Y axis fix
Post by: Halchter on May 27, 2018, 08:03:10 pm
so spending money on something that gives advantage is allowed (purchasing gaming mouse) while having smth completely free and gives the same thing is disallowed??
so this is because of economy?? VCMP managers wanna improve economy in their countries by encouraging players to buy Gaming Mouses ??? gg
This is not true, there is software which doesn't interfere with the game memory and works very similar to the software which comes with most gaming mouse devices and you can even code your very own based on this (http://www.oblita.com/interception.html). Plug and play user with a gaming mouse here!

As far as this topic is concerned, I can't think of anything else other than that the fix injects into game memory and let's say if an anti-cheat system detects only the names of the files which are injected, you can use this to cover your cheats and say that you use the fix for an excuse.

Title: Re: Discuss: Y axis fix
Post by: Milko on May 27, 2018, 11:13:56 pm
Reason: certain people must have excuse because in many cases it changes the game's code or whatever I've heard, which means the game has been broken and it's considered cheating, even though nothing else is broken... I know, it's the most retarded excuse in the history of humanity, but it's a thing...

Explain to me this logic:

A (mouse macros) achieves C (Y axis sens change).

A is not considered a cheat.

B (Y axis program) achieves C (Y axis sens change).

B is considered a cheat.

Why?

They achieve the SAME thing with no side effects. Absolutely none at all.

And if the opposing side goes as far as to claim there are side effects, then the burden of proof is on them.


That's what I've been wondering since the last drama about this shit.
Stop crying, people. Changing Y-axis sensitivity or X.... Whatever, it's not cheating. Find a better excuse HHHHHHHHHHHHHHHHHHHHHHH
Title: Re: Discuss: Y axis fix
Post by: ZUBI on May 28, 2018, 12:06:23 am
Do whatever you want buy one of the most costly gaming mouse on earth, but i guaranted to tell you that i can still kill you with this mouse and my PC lag.

(https://d287v37ii85t8x.cloudfront.net/media/catalog/product/cache/1/image/468x468/9df78eab33525d08d6e5fb8d27136e95/a/4/a4_tech_usb_optical_mouse_black_3_.jpg)
Title: Re: Discuss: Y axis fix
Post by: Vedder on May 28, 2018, 12:18:59 am
@ZUBI, mine is even better.

(https://cdn.shopify.com/s/files/1/1440/2084/products/Disney_Pixar_Cars_2_Optical_Mouse4.jpg?v=1485912533)



Regarding to y-axis debate, after thinking a bit i'm neutral, if it produces the same thing that Gaming mouses (and these are allowed) there's no reason of why it should be not allowed (or disallow both or allow both, although it's hard to detect as it seems). Tho, i can't speak at all about this topic since i'm not really involved in these y-axis things and don't really know how they work at all, but i think it's bannable because produces an advantage against other players (correct me if i'm wrong). 

And if doesn't produces advantage, what's the point of using it?

My suggestion? Juan's opinion. Use default sens to avoid getting in troubles and non-sense discussions.
Title: Re: Discuss: Y axis fix
Post by: Sevrin on May 28, 2018, 12:25:24 am
There was a whole motherfucking shit with something topic named "More Cheating" or whatever(link: http://viceunderdogs.com/index.php?topic=7727.0 ). All the stuff about Y sens.

In which, I, 210w, UJ1bU4 were banned for using it(and UJ for distributing it). At that time, you all supported NewK on disallowing Y sens in all servers. Remember that I was banned for 6 months in CTF and 3 months in EAD for using it.

Now that, many players(SS to be exact) are caught using the Y sens files. You come here defending them, just wow.
Title: Re: Discuss: Y axis fix
Post by: Sora_Blue on May 28, 2018, 12:47:28 am
I never supported Newk in banning people for Y-axis fix/changing sensitivity, however banning for supposedly faster sniper aim is debatable at best.
Title: Re: Discuss: Y axis fix
Post by: Sevrin on May 28, 2018, 12:50:50 am
I never supported Newk in banning people for Y-axis fix/changing sensitivity, however banning for supposedly faster sniper aim is debatable at best.
I never you supported Newk.
Title: Re: Discuss: Y axis fix
Post by: Sora_Blue on May 28, 2018, 12:58:30 am
I never supported Newk in banning people for Y-axis fix/changing sensitivity, however banning for supposedly faster sniper aim is debatable at best.
I never you supported Newk.
In which, I, 210w, UJ1bU4 were banned for using it(and UJ for distributing it). At that time, you all supported NewK on disallowing Y sens in all servers.
(https://v65.imgup.net/nigga2a0b9.jpg)
Title: Re: Discuss: Y axis fix
Post by: Milko on May 28, 2018, 09:55:52 am
I never did either. But no matter how you explain it, it still doesn't make any sense when you say it's a way of cheating.
Title: Re: Discuss: Y axis fix
Post by: Sevrin on May 28, 2018, 10:41:25 am
I never did either. But no matter how you explain it, it still doesn't make any sense when you say it's a way of cheating.
It injects files in your VC & change game memory, while Macros changes your mouse sensitivity not sensitivity in game. Apart from that, those files can be used to inject other type of cheats & you can have a cover on them saying that you are using Y sens but not those hacks. Also, that Y sens files makes your draw distance more than the maxdist. So that is why its considered as cheating.
Title: Re: Discuss: Y axis fix
Post by: Milko on May 28, 2018, 10:50:28 am
But Y-sens modifying itself is not cheating no matter how you do it. Thus many people got banned from other servers for nothing.
Title: Re: Discuss: Y axis fix
Post by: Sevrin on May 28, 2018, 11:09:01 am
But Y-sens modifying itself is not cheating no matter how you do it. Thus many people got banned from other servers for nothing.
Those players included me too, but how do you justify that you only modified Y sens but not used the greater draw dist OR that not any other cheat with that .asi or .ini file? You or I can be clean to only use Y sens but not others if we allow that, you know VCMP's community better than me that how its going to be abused.
Title: Re: Discuss: Y axis fix
Post by: JuaN. on May 28, 2018, 11:27:43 am
use default sens like real men thanks in advance
Title: Re: Discuss: Y axis fix
Post by: FulToN_619 on May 28, 2018, 01:30:40 pm
use default sens like real men
^^
Title: Re: Discuss: Y axis fix
Post by: WiLsOn on May 28, 2018, 02:37:52 pm
use default sens RPG like real legend men thanks in advance
Correction*
Title: Re: Discuss: Y axis fix
Post by: SMD on May 28, 2018, 06:10:34 pm
Download Macro mouse software instead of Y-axis fix as you said both gives the same thing.You can do the same thing with macro mouse then why you want to allow Y-axis, (Y-axis fix is only for vcmp and probably it inject some thing in game memory and that is why it is disallowed) and macro mouse isn't only for vcmp that is why it is allowed.

USE MACRO MOUSE SOFTWARE INSTEAD OF Y-axis FIX!!!
Title: Re: Discuss: Y axis fix
Post by: krystianoo on May 28, 2018, 06:40:40 pm
Quote
why you want to allow Y-axis, (Y-axis fix is only for vcmp and probably it inject some thing in game memory and that is why it is disallowed)

Ok, but why should it be disallowed if it achieves the same thing?
Title: Re: Discuss: Y axis fix
Post by: Zkq on May 28, 2018, 07:25:19 pm
All are same shits i don't understand why they disallow the mouse fix and allow the gaming mouse although it gaves the same advantage.
Title: Re: Discuss: Y axis fix
Post by: Milko on May 28, 2018, 10:30:52 pm
juan is right (yes fuck you all y-axis pussies), but that doesn't mean it should be permitted ...
true that @zkq, but a player who got rekt continuously most likely ran out of excuses.
Title: Re: Discuss: Y axis fix
Post by: PunkNoodle on May 28, 2018, 11:05:50 pm
Ok, but why should it be disallowed if it achieves the same thing?
I think NewK had a good point about them messing with game memory, besides using ASI mods requires a way that goes against the developers efforts to block potentially game-breaking stuff.

I would say the means being different do not justify the final objective, going with a harsh comparison: having sex and sexual assaulting a partner both may lead to pregnancies, but the second "method" is unwanted to say the least. Okay after this thought I'm out...

I personally think the topic is pretty controversial as in it's almost a matter of taste, but what bothers me is some supporters of y axis use it as an excuse to conceal their aimlocking crap, while some other STRONG defenders are flooding us with in-game reports about aimlocks in lw, where often this y axis "FIX" and aimlock can be easily mistaken at first sight and then I require a considerate amount of time spent discerning that (also refer to the first point above). That said I invite such people to a) stop whining about aimlock b) taking care of the aimlock reports for me, to tell if it's y axis or not.

This would only be valid if the Y-axis ratio wasn't completely bugged from the get go in every Rockstar game released in the 3D universe.
This is another thing already that fix you're talking about just constraints the ratio to 1:1 thus fixing the mismatch between the two axes, that's it. Besides it can be fixed easily in 0.4 since we have /setconfig game_sensitivity_ratio.
But I think the other tool being discussed, now if I recall correctly wasn't even an ASI plugin as I wrote in the beginning of this post. Being a proper exe it allowed not just that but other stuff that gives an advantage to sniper users. I cannot say it for sure just because I never tested it myself, but Sevrin did and he mentioned it some post above, so I'm going to take his word for it.

EDIT: Nevermind had a quick read and turned out I was wrong. Not an ASI and not even an EXE, it's a DLL file, which at the end of the day it is to be treated the same as ASI files.
Title: Re: Discuss: Y axis fix
Post by: GangstaRas on May 29, 2018, 01:09:42 am
The more I read these is the more I miss 2009. You young comers wouldn't know just how easy things were around here back then.

For example when I pressed ban you were banned. Ban evasion was deemed an entitlement for dynamic IP users; all you had to do was shut off your modem for a minute for your ISP to give you a new IP, all in an effort to join the server and say "I didn't do it!" before you got banned again. If you were annoying enough, we just subnet ban, like we did China. Controversy was mainly about european/american hackers in high powers (pretty much ULK) and who and who figured out how to run 60 FPS on servers.

There were no aimlocks, there were no wall hacks (I think), there were no fake lagging bastards, there were no UID changing scum, and there was no Urdu flooding chats (you don't miss English till it's really gone). All we had were corrupt officials and people forcing VCMP to run at 60 FPS when we were locked to 30 FPS only.

But anyway I digress.



Personally, as I and others before me are getting way too old for this shit, there's comes a point where you think less and ban more (within reason of course) and NewK's philosophy is one I adopt, as its one of the only philosophies that aims not to dig a deeper hole for yourself later on.

Me allowing something because it added up to the same result is like condoning a guy I saw on American TV years ago pissing all over his Cinnamon Rolls to keep them moist versus spraying with vodka or whatever the hell he should use. It ain't ethical, neither is this. So:


ASI's detected? Ban (it's best you don't run mods around me)  :)
Breaking VCMP limitations? Ban
Exploiting bugs? Ban
Removing palm trees? Download our custom server models full of trees  >:D. But if we were lazy, Ban
Anything called hacks? Ban
Disorderly conduct? Kick Non-compliance? Ban

(https://vignette.wikia.nocookie.net/five-nights-at-freddys-rus/images/4/4d/Ban.gif/revision/latest?cb=20150828132119&path-prefix=ru)





Title: Re: Discuss: Y axis fix
Post by: Ryne on May 29, 2018, 03:03:58 am
Play clean. You need skills not third party softwares.
Title: Re: Discuss: Y axis fix
Post by: ripmemes on May 29, 2018, 10:34:38 am
Actually VCMP needs more banhammers (if yo get what I mean ;) )
Title: Re: Discuss: Y axis fix
Post by: Milko on May 29, 2018, 02:06:49 pm
Saying Y-sensitivity is cheating is like saying the Earth is flat.
Title: Re: Discuss: Y axis fix
Post by: #Wr#blix# on May 29, 2018, 04:43:17 pm
Actually VCMP needs more banhammers (if yo get what I mean ;) )

Great idea, let's start by banning everyone under 15 years of age first
Title: Re: Discuss: Y axis fix
Post by: ripmemes on May 29, 2018, 05:02:51 pm
Actually VCMP needs more banhammers (if yo get what I mean ;) )

Great idea, let's start by banning everyone under 15 years of age first
You didn't get what I mean.
Title: Re: Discuss: Y axis fix
Post by: Sevrin on May 29, 2018, 06:46:54 pm
Actually VCMP needs more banhammers (if yo get what I mean ;) )

Great idea, let's start by banning everyone under 15 years of age first
You didn't get what I mean.
And you did not get what he meant.
Title: Re: Discuss: Y axis fix
Post by: ripmemes on May 29, 2018, 11:55:15 pm
Actually VCMP needs more banhammers (if yo get what I mean ;) )

Great idea, let's start by banning everyone under 15 years of age first
You didn't get what I mean.
And you did not get what he meant.
I actually got what he meant but he didn't get what I mean. And I think you got what I mean.
Title: Re: Discuss: Y axis fix
Post by: Milko on May 30, 2018, 02:33:51 am
omg just kill yourselves
Title: Re: Discuss: Y axis fix
Post by: ZUBI on May 30, 2018, 07:35:00 am
Actually VCMP needs more banhammers (if yo get what I mean ;) )

Great idea, let's start by banning everyone under 15 years of age first
You didn't get what I mean.
And you did not get what he meant.
I actually got what he meant but he didn't get what I mean. And I think you got what I mean.

omg just kill yourselves

Yes!!!!

(https://lh4.googleusercontent.com/proxy/h59FPXrF0DUMaAxmbvH6f5Y2Dw2YoUODHVKkr2DUZsUeIYQyhrZ4M-iKVWPMmZpOPewagQZTnDZKG_5sgY3XdC4tAL-wOf9A54mmbXeD8O9rB6hyPAQ579Dm2a3h21cLdhoknXRoCkCStHTAU9fTYYA=w412-h357-nc)