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Author Topic: Base Suggestions  (Read 5284 times)

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Charley

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Base Suggestions
« on: June 19, 2011, 01:20:15 pm »
Ok so we're looking for suggestions on where the bases should be in the next event.

Things to consider - How close the 2 bases are, how many points of access they have and how easy it is to defend the base centre.

Here's a few I thought of:
Haiti drug compound
South mall
Vercetti Mansion
Prawn drug mansion
Film Studio


Here's a few we've denied:
North point mall
Malibu club
Printworks
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Foxtrot

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Re: Base Suggestions
« Reply #1 on: June 19, 2011, 01:29:40 pm »
Vercetti Mansion - South Mall or Haiti drug compound - Prawn drug compound
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XGamer

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Re: Base Suggestions
« Reply #2 on: June 19, 2011, 01:48:16 pm »
I would say:
1.Prawn drug mansion
2.Haiti drug compound
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aXXo

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Re: Base Suggestions
« Reply #3 on: June 19, 2011, 02:26:39 pm »
Imo, both pickups should be very hard to pick....

Team blue:
House in Prawn (the one with interior)
Pickup should be present at the 1st floor balcony, ppl have to make a jump to get there (Klaus knows what im talking about :D )

Team Red: The ship in Viceport.
Pickup should be on the wires....a jump needs to be made to get there.
This one is also very hard to pick.
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SaM

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Re: Base Suggestions
« Reply #4 on: June 19, 2011, 03:16:36 pm »
1.junkyard-Red team

2.NPM mall-Blue team
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venkat

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Re: Base Suggestions
« Reply #5 on: June 19, 2011, 06:43:16 pm »
2.NPM mall-Blue team

Here's a few we've denied:
North point mall
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XGamer

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Re: Base Suggestions
« Reply #6 on: June 19, 2011, 07:11:44 pm »
I hate malls, the problem he's closed and maybe everyone hates the closed places (maybe )
the drugs places are cool way to set the pickups it's hard to enemy to pick it up
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NewK

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Re: Base Suggestions
« Reply #7 on: June 19, 2011, 08:24:14 pm »
I don't think malls or inside areas would be good, as someone could simply camp near the door and start doing pre-fire when someone's about to enter inside, making it impossible to enter without dieing. :-\
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Thijn

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Re: Base Suggestions
« Reply #8 on: June 19, 2011, 08:37:30 pm »
I don't think malls or inside areas would be good, as someone could simply camp near the door and start doing pre-fire when someone's about to enter inside, making it impossible to enter without dieing. :-\
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Klaus

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Re: Base Suggestions
« Reply #9 on: June 19, 2011, 09:41:10 pm »
Downtown Compound (Behind the Ammunation) ?


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Charley

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Re: Base Suggestions
« Reply #10 on: June 19, 2011, 10:37:39 pm »
As I said in the first post, North Point Mall has been denied. This is for a couple of reasons, one of which being that there is no air access.

aXXo, with the new pickup system I think it's actually a case of trying to find somewhere that the pickup isn't too easy to defend. It's going to be very hard to score using the pickup now, it's only really going to be possible through teamwork. However the reward is higher.

The downtown complex is nice Klaus but there is no ground access. I can't help but feel flaws/balance tippers with all the bases I think of. E.g. Whilst Haiti drug compound is great, it's a bit too easy, relatively speaking, to defend imo. My personal ideal would be to find one that is equal in terms of difficulty to defend as haiti drug compound.
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SaM

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Re: Base Suggestions
« Reply #11 on: June 20, 2011, 01:35:56 am »
1.junkyard
2.haiti drug comound
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Re: Base Suggestions
« Reply #12 on: June 20, 2011, 05:44:46 am »

Squida

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Re: Base Suggestions
« Reply #13 on: June 20, 2011, 09:13:51 am »
The second loc outlawz shows (rooftop) could be interesting

+1 for that rooftop
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Re: Base Suggestions
« Reply #14 on: June 20, 2011, 10:11:47 am »
North point mall car park
the guardian angels carpark. They're pretty similar but not exactly the same. whether you put it on the top/middle floor doesn't bother me
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