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GangstaRas

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[QnA] Index
« on: December 01, 2018, 06:12:35 pm »


QnA Index

  • Are we going to have multiple spawn points or is it going to be a fixed spawn for each team?

    It is going to be a fixed spawn for each team

  • In regards to the vehicles, what do we intend with default spawn location?

    Attack vehicles and helicopters spawned right in the heart of a fight is unfair and threatens the balance of gameplay, as these vehicles are OP in their own right. In order to combat this, these specific vehicles can only be purchased and spawned when you are at your default spawn location. You must then drive your vehicle to the zone you wish to use it. This gives a balanced opportunity for the enemy to deal some damage as it traverses to its destination.

  • Are vehicles going to spawn automatically after purchase or will they be summoned by the player?

    They are spawned automatically after purchase.

  • Are the vehicles limited to one per team or is there any limit in regards to how many can be spawned at once?

    There is no limit whatsoever to how many vehicles can be spawned per team.

  • Can vehicles be accessed by anybody outside of the player who spawned it, or even by enemy players?

    All vehicles can be accessed by any player should they get the opportunity.

  • How many seats is each vehicle mentioned going to have? (spoiler?)

    Yet to be tested and decided for the applicable vehicles (Bus, Carrier Helicopter), however, we aim for the max possible count attainable in VC:MP scripting. If that number is vast, then no more than 10 players.

  • Do we have an option to pass cash to another teammate?

    Cash will be able to be passed to teammates. Resource points are personal and will not have such option.

  • Is it a map made of custom objects or composed of Vice city objects?

    The map will be made with a mixture of both custom objects and Vice City objects.

  • The special vehicles are custom or just use models from Vice city (airtrain-skimmer...)?

    Some vehicles will be custom-made (if I have the time) but mostly models from Vice City will be used.

  • Is the map composed of islands connected with a bridge ( callahan bridge would be cool ) or it is just a compact portion of land?

    More on the compact portion of land side. There will be minor rivers here and there, and I may put in at least one major river that splits the land, but overall it's going to be one landmass.

  • The custom map is urban, rural or both?

    The custom map is predominantly rural, jungle life and vegetation, huts and zinc houses at settlements. The only urbanized zones would be the 3 bases.

  • How big is the custom map? Bigger than vice?

    The map is aimed to be as big as Downtown Vice City in it's entirety.

« Last Edit: December 17, 2018, 04:43:06 pm by GangstaRas »
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