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MixeR

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New game mode :3
« on: May 30, 2020, 01:47:01 pm »
INTRO


SD clan presents: Control The Zone - CTZ


With the collaboration of Hendrix, Marcos and mixer, this new project is launched, a new game mode called Control The Zone - CTZ inspired by a Unity game called SHADOWGUN DEADZONE.

Mutants and shadowgun's will fight to control and protect areas throughout Vice City


HISTORY

The game is set in 2350, when corrupt intergalactic corporations have become the equivalent of governments, attacking distant planets for their resources and operating independently of Planetary Federation Laws. The most powerful such corporation is Toltech Enterprises, which controls 75% of the known galaxy's resources. Bounty hunters and mercenaries work for both corporations and planetary governments, lending their services to the highest bidder irrespective of the mission. The best of these guns-for-hire are known as "Shadowguns".

When the game begins, John Slade, a renowned Shadowgun, is tasked by Toltech with finding Dr. Edgar Simon, a bio-engineer formerly employed by Toltech who has stolen a series of genetic samples. Simon has relocated to the planet Eve, and Toltech wants him returned dead or alive, but preferably alive. Slade heads to Eve in his ship, the Rook, anticipating the mission will be easy. However, as he enters Eve's atmosphere, his landing craft is hit with a previously undetected missile. He crash lands near an abandoned mining fracility, and from the Rook, his android co-pilot, S.A.R.A. (Sentient Android Registered Assistant) indicates that she cannot scan the surface of the planet, as her scans are being blocked; Simon knows Slade has arrived.

Immediately, Slade is attacked by some gun wielding mutants. After killing them, he uploads a tissue sample to S.A.R.A., who tells him that the facility is emitting a cloaking signal to prevent scanning, so she is unable to locate the whereabouts of Simon. Slade heads to disrupt the cloaking tower, using an excavator to destroy it. S.A.R.A. then informs Slade that the mutants are the genetically modified natives of the planet; Simon is conducting experimentation on the indigenous population.

Slade proceeds through the facility, fighting off mutants as he goes. He eventually finds Simon on an operating table with his brain removed. Slade is then attacked by a giant mecha into which has been placed Simon's brain. Slade flees and is contacted by Toltech, who tell him they want Simon's brain at all costs. As Slade pursues Simon, he discovers that Simon had actually been on Eve all along, it was his base of operations whilst he was still employed by Toltech; his research into genetic engineering was funded by Toltech, who wanted him to build a mutant army for them. However, Simon came to see himself as a god, killed his entire research team, and taking the army for himself. Eventually Slade destroys Simon, and the player is given the choice as to whether or not to retrieve his brain for Toltech. If the player chooses to retrieve the brain, the game ends with Toltech thanking Slade, and telling him his fee has been paid. If the player destroys the brain, the game ends with Slade telling S.A.R.A. that Toltech will be out to get them, but despite that, they are going on vacation.

The Leftover expansion missions pick up immediately where the main game ends, with Slade having just destroyed Simon. He asks S.A.R.A. to send him a dropship so he can return to the Rook, but first he must activate a transmitter. Before he is able to do so however, the Rook is attacked by some Toltech vessels, and a team of Toltech soldiers are dispatched to the planet. Slade is cut off from S.A.R.A. and has to fight his way through the Toltech soldiers. He discovers that the team has been sent to bring the mutant army under Toltech's control and that he himself is considered expendable. Slade decides to destroy the entire facility by overloading the main power core. He does so, and is subsequently rescued by a damaged S.A.R.A. in a dropship.


Gameplay

There are two teams: the mutants vs. the shadowguns. Shadowguns and mutants must be their areas attacked and / or controlled. The zones are represented by a point of light that shines and flashes in the team's color. Once the game has started, the teams control a time of 10 minutes to control / attack all the zones on the map. The teams will receive points for murder, control and defense of the zones.

Teams require capturing all areas of the map in order to win (areas are controlled by staying in the flashing bright light of the opposing team's color while remaining 3 to 5 seconds there without moving, the team controlling all areas of the resulting map winning the zones allowed to the players of a team can appear for this reason the team that controls all the zones for obvious reasons would leave the opposing team without zones where they will appear, in case all the zones are not controlled by a team and the time frame The team that turns out to be the winner is the one with the most points.


More Info:Discord,Forum


The server is in development, more details of the game are still missing, these will be published later. We look forward to your support. Thanks for Read by: MixeR

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MixeR

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Re: New game mode :3
« Reply #1 on: May 30, 2020, 01:47:32 pm »
Sorry for my bad English :c
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