Archive => Vice City Clan Tournement => Archived Events => General Discussion => Topic started by: Charley on July 11, 2010, 09:38:24 am
Title: How VCCT works.
Post by: Charley on July 11, 2010, 09:38:24 am
How matches are fought Matches will be in an attack/defend style. 1 team attacks, 1 team defends. Each team picks their own base if agreed upon, but otherwise random bases will happen with each random base being played two times (one with 'Team A' attacking and one with them defending)
First stage There will be 4 groups of 3 teams. Each team plays each other team with 7 rounds. The score for each match will be recorded. Once all teams have played each other, the team with the lowest points in each group will be out of the tournament and the others will progress to the finals.
Finals The remaining 8 teams are split into 4 different brackets, who fight each other in a knockout fashion. They will play 10 rounds of a/d, and an arena if a 5-5 tie happens. The winners from the quater-finals go through to the semi-finals and fight in the same way.
Entrants Clans may enter up to 3 teams into VCCT (Eg VU1 team and VU2 team). Each team must consist of 4 players and 2 or more designated substitutes. If a player cannot make their clan war, a substitute from their team can be used. Both players and substitutes may only belong to 1 team. Substitutes must be agreed upon when the clans sign up. Teams must designate team leaders, these will coordinate their team and represent them. Clans can use pools of substitutes between teams, but once a player plays for a team, they may play for no other.
Classes Teams have the choice of a few classes to fight with:
Assault - Teams may have as many of this set as they want, their weapon sets are katana, python, stubby, mp5, m4
Demoliton - Teams may have 1. Their weapon set is katana, python, stubby, ingrams, ruger, grenades (5 ammo)
Support - Teams may have 1. Their weapon set is katana, python, spaz, ingrams
Sniper - Teams may have 1. Their weapon set is katana, python, stubby, ingrams, laser sniper
Machine Gunner - Teams may have 1. Their weapon set is katana, python, shotgun, ingrams and m60
Molotov - Teams may have 1. Their weapon set is katana, python, 3 molotovs, stubby, ingrams and normal sniper
Rocketeer - Teams may have 1. Their weapon set is katana, python, stubby, ingrams and 4 rockets
if both teams agree, molotovs and rockets can be disabled (as with the older style of A/D), but otherwise they will be enabled
Rules
All glitching is allowed
If a team isn't present at the time they organised the match for, they forfeit the match.
If a team does not play a match for 2 weeks they are disqualified
If a team is disqualified, all previous and future matches against the team are set as if the match was a perfect score to the opposing team
A team may not choose the same base more than 1 time during the group stages
Title: Re: How VCCT works.
Post by: Ashay on July 15, 2010, 02:40:01 am
Minimum how much players we shall have.?
:)
Title: Re: How VCCT works.
Post by: Mehulmaddy on July 15, 2010, 07:18:47 am
What if we want to choose only 2-3 weapons amongst a particular category of weapon range , which has 5-6 weps
For example Machine Gunner - weapon set is katana, python, shotgun, mp5 and m60
too many weps becomes inconvinient :/
Title: Re: How VCCT works.
Post by: Ryne on July 15, 2010, 07:21:28 am
why there is no molies charley?
Title: Re: How VCCT works.
Post by: HaLLoWeen on July 15, 2010, 07:39:26 am