March 28, 2024, 09:08:13 pm

Poll

How should the gamemode be like?

If an attacker/defender dies once, he/she should be eliminated.
7 (26.9%)
If an attacker/defender dies, he can keep spawning until either the time ends, the boss dies, or all of the attackers die.
11 (42.3%)
BOTH should implemented.
8 (30.8%)

Total Members Voted: 26

Author Topic: [0.4] Kill the Boss: Vice City Multiplayer  (Read 10707 times)

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Jokah

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[0.4] Kill the Boss: Vice City Multiplayer
« on: June 22, 2017, 12:34:49 am »

[0.4] Kill the Boss: Vice City Multiplayer

Slots: -
Map: Vice City
Mode: KTB v0.1
IRC: #KTB @ LUNet
IP Address: -
Forum: -
Discord: https://discord.gg/YrdVZBC



About us: For the very first time in VC:MP, we are introducing a new and unique game mode which we believe many people are going to find thrilling. Introducing Kill The Boss, VC:MP! In this game mode, there are basically two teams. One is defenders, the boss within them. The defenders are supposed to protect the boss from all kind of potential threats. Meanwhile, the attackers are assigned the task to hunt down the boss in a specific time frame. If the boss is dead, the round is instantly over. However, if the defenders manage to defend the boss within the time frame, they win the round and if attackers somehow hunt down the boss, the attackers win. The boss has the right to defend and therefore, is equipped with weapons. Moreover, the defenders and the boss are restricted within certain boundaries of their respective base and are not allowed to move away. As of now, we are focusing on the main gameplay. However, future plans include turning this into an epic chase by keeping the duties of the attackers same but requiring the defenders to escort the base to a safe house, on vehicles within the same time frame. This is planned for the next version which is coming soon! We believe it is definitely worth a shot, hope to see you in-game! :)


THE SERVER WILL BE LAUNCHING BACK SOON, STAY TUNED!

« Last Edit: July 28, 2018, 02:08:18 pm by Joker »
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Niko

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #1 on: June 22, 2017, 01:08:12 am »
I will join! Nice game mode
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broly

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #2 on: June 22, 2017, 07:18:07 am »
Seems good  :D
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Zultron20mg

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #3 on: June 22, 2017, 09:03:28 am »
Thrilled. i am free now a days. hit me up if you need a snippet code.
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Casper

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #4 on: June 22, 2017, 09:11:55 am »
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Milko

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #5 on: June 22, 2017, 12:50:47 pm »
At least mention where it originated (LW) and who invented this mode (CoLa_Sky) + change forum theme (reason: ea theme in mother)
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Jokah

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #6 on: June 22, 2017, 02:50:31 pm »
At least mention where it originated (LW) and who invented this mode (CoLa_Sky) + change forum theme (reason: ea theme in mother)

..
Post will be updated later.
« Last Edit: June 22, 2017, 03:43:37 pm by Jokah »
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Dr.Shawn

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #7 on: June 22, 2017, 05:03:19 pm »
At least mention where it originated (LW) and who invented this mode (CoLa_Sky) + change forum theme (reason: ea theme in mother)
Firstly it's just was a *concept* by cola and it was never *scripted* in LW.(they probably don't know about it)
Secondly EA does not own DzinerStudio and the theme that is applied on the forums.

And you showing no respect towards their work is something I won't expect from you.(reason:milko ex-VU+gud {or not ?[or was ?]})
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Milko

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #8 on: June 22, 2017, 05:12:02 pm »
What you said about lw script doesn't matter. My main point was to credit the guy who thought of it first.
And don't worry, as long as it's not a copy of a server, I do appreciate their work.

So now fuck ass and Charleyutton (Chutton) [brother] may have his monologue about respeck.

Yes.
« Last Edit: June 22, 2017, 05:14:05 pm by Milko »
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GoRcEE

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #9 on: June 23, 2017, 08:11:35 am »
Sounds nice.
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Ryne

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #10 on: June 23, 2017, 09:00:57 am »
Good luck team ktb
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Sevrin

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #11 on: June 23, 2017, 09:43:23 am »
Best of luck KTB team :thumbsup:
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FulToN_619

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #12 on: June 23, 2017, 03:00:27 pm »
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fulton (the hardest lagger on vcmp, I can't touch him)

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #13 on: June 23, 2017, 06:40:07 pm »
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Jokah

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Re: [0.4] Kill the Boss: Vice City Multiplayer
« Reply #14 on: June 24, 2017, 12:00:25 am »
At least mention where it originated (LW) and who invented this mode (CoLa_Sky) + change forum theme (reason: ea theme in mother)

I won't mention LW anywhere near the server, and the guy who invented this mode has been rightfully given credits, it is Abdi, I know that we discussed about this earlier, but after investigating here and there(we asked LW management), Abdi was the guy who came with this remarkable game mode, so he will be given credits. Theme will be changed, as you are not the only one complaining about it, and 'Horizon' theme is already being used in other server forums.
« Last Edit: June 24, 2017, 12:17:27 am by Jokah »
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