post 1
Charley:
There is apparently a dwindling playercount in the mod.
it is not apparent, it is factual. we are at an
all-time low at present time.
Take a look at the official VC:MP forum. This is the first point of contact for anyone new to the mod. It is a graveyard. It's a boring, semi-forgotten wasteland of half-literate randomers. I put it to you that this is the main problem.
VC-MP's front page is nasty to say the least, I agree. this can easily be taken care of if we decide to do more than just talk about the same shit over and over this time around.
My assumption is that the devs hoped to be impartial towards the community, to give the community a game to play, but prevent any individuals or groups from monopolizing or regulating access to that game. That is a laudible, but incomplete approach.
agreed.
it would have been a complete approach if there would have been
at least minimal feedback/communication from the VC-MP dev team, and honestly nobody would have minded it that way under that circumstance.
Create a community management team.
sounds good on paper, as it has for the past couple of years.
I actually remember discussing exactly this with krystianoo a while ago and boom - here we are at it all of a sudden.
Niko:
I'm up with you, VC:MP needs more propaganda for start to seen the community growing up like old times
promotion is essential anywhere and everywhere. I have been a strong supporter of promoting VC:MP for a very long time and I've talked to lots of people about it. the only question I personally have in this regard is "where?".
Sean:
I'll put in an example. [EAF]Han (and several other Argonath RPG players) create youtube videos of fun VCMP gameplays,
In short, what I believe is we need a marketting strategy. Make proper fun entertaining videos of major events be it VCDC or EAD Championships.
1) the way the current marketing strategy stands is that we're literally advertising VC-MP to one another. there is barely any (if any) external reach.
2) the videos Han and the rest of you shoot are great, but they are not suitable for mass marketing. why? at the very core - it's inside humor. it's not descriptive or introductory, and can even push people away from wanting to try what looks like a cage packed with psychopaths. marketing material needs to be neutral and properly aesthetic at the very least.
ripmemes:
he must recruit other developers to work on it.
about the only reasonable thing you came up with today.
krystianoo:
Where do you even download VCMP 0.4 as a new player? From moddb? From maxorator's topic in the VCMP forum? How are you going to find it?
access to the client/server files needs to be centralized, agreed.
The only newbie friendly servers is littlewhiteys, because it does everything to prevent the player from using glitches.
You see the most populated server (in the past) - RTV - you join it, you get killed by a guy crouching with molotovs or sliding on your screen. How? How on Earth do you do that?
we could probably introduce something like a training ground / tutorial server for the newbies.
VCMP has no maintenance.
which is why the idea of a council has been in discussion for quite a while now.
Separation
Finally, you have servers that promote separatism. You have Chinese-only servers that you can't play at because of lag, being unable to download files or just not understanding anything. I've seen some Hungarian-only servers. I've seen a Turkish-only server, but that one was filled with bots. You have groups that promote belonging to a certain nationality, all of those mentioned condone sitting in your own echo chamber without interacting with "different" people.
regionality is not something VC-MP as an entity could/should be responsible for, for now at least.