I wouldn't be so quick to throw down limits, which I find to be the general vibe of the developer side of the community. Too many what ifs, cuz understandably, no one wants to put in hours of work just for something not to work out. That's a major reason why VCMP is so stagnant.
Based off of that, the better investment for VCMP to continue is not to try and get developers to make servers, but to educate the community on how to make servers. I know a lot of people are interested, and have many ideas, but they have absolutely no clue where to start. I am one such person.
The good thing about that is that since I'm outside the knowledge base of the coding life (for the most part), I know what I'm looking for from a "I want to be educated" standpoint. The wiki serves its purpose as a reference sheet, those exam review books you study before a major test. You know the field, you know the jargon, you just need a refresher -- VCMP wiki for developers. A review book/material doesn't teach. The community needs a teaching guide along with the wiki. Follow the wiki alone and you may be able to make an entire server without ever seeing the need for a database, let alone hash passwords entered into that database.
Back in 2014/5, I started an initiative around that, writing an eBook for VCMP 0.4, but back then I had no one to work with closely. I want to revive that initiative, as I've gathered good knowledge from all the innovations I've enforced into some of the past Vice Wars.