Vice Underdogs
Discussion => Server Discussion => Topic started by: Scartch. on July 16, 2021, 05:09:07 pm
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If you can play only 1 server in vcmp which server you will choose?
For me : RTV
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VCCNR
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captura la bandera.
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KoTH
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Nice idea.
I'd have to go for VCAD personally. Nothing beats tactical DM.
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Littlewhiteys
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Lets get real for once. CTF would be on top with proper management and I hope its ELK managing it one day. CTF with proper management... well there wouldnt be any koth (not talking about rtv which is a fresh gamemode made by ELK and rest)
CTF means a lot to some of us, including me.
CTF will always be CTF
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KoTH all day babeeee
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Lets get real for once. CTF would be on top with proper management and I hope its ELK managing it one day. CTF with proper management... well there wouldnt be any koth (not talking about rtv which is a fresh gamemode made by ELK and rest)
CTF means a lot to some of us, including me.
CTF will always be CTF
^^^
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Lets get real for once. CTF would be on top with proper management and I hope its ELK managing it one day. CTF with proper management... well there wouldnt be any koth (not talking about rtv which is a fresh gamemode made by ELK and rest)
CTF means a lot to some of us, including me.
CTF will always be CTF
CTF is CTF bro, sadly it's dead.. But currently if there's an epic TDM server, it has to be KoTH.
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littlewhiteys
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KotH best. Actually, me and GangstaRas planned everything in the mode by looking at the good things and bad things in CTF, TDW, RTV and EAD.
- Player Count: Supports interesting and balanced 1v1, 2v2, 3v3.... 20v20 bases of all sizes. Bases play according to server player count. It's easier to start parties here.
- Comeback Mechanics: Team losing 240-0 can still get their shit together and come back with one good push.
- Shit and Funny Bases: Boat action, Sea Sparrows, Hunters, Drive Bys that drops the skill gap in VCMP and is fun for casual newbies.
- Combat Fluency: No stopping or pressing keys to capture the objective. Capture zone in full combat with unrestricted movement.
- Dynamic TDM Intensity: The respawn delay (editable for each base individually) allows us to control the intensity of DM. Slowing the chaos in big crowd, or pacing up the action in less players.
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VKs.
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VCCNR any day
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Only VU's servers ;D
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RTV/Koth
CTF too but it's not smooth like RTV/Koth.
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(https://i.ibb.co/L9gDQJQ/ddd.png) (https://imgbb.com/)
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ec/rtv & also ctf
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Argonath RPG.
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vccnr
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EC.
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KoTH/AD
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ktv
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CTF