You'll love this, bitches..
INTRODUCING: Visual Enhancements for Vice City!
It's a package, containing really cool visual mods. The package is made by Hanney, but the mods aren't made by him. So some credits goes to him and another part goes to the ppl whom created the mods.
The package contains the following mods (quote from the topic this was posted in):
Vice City Realistic Palm Trees v2 by Black Hole (PG) & kromvel
http://www.gtavision.com/index.php?section=downloads&site=download&id=749
(Acts as a compatible replacement for the trees from Vice Cry. These are suitable for multiplayer as they do not modify any collision data.)
Vice City real reflections and specular lighting by DexX
http://www.gtaforums.com/index.php?s=e12a807791cd22c57cd49c2f3254d52e&showtopic=281790&st=0
(Adds in specular lighting to vehicles, the player, and water ingame. Adds a nice little touch to the graphics.)
HQ Vice City Radar by yojo2
http://www.gtagarage.com/mods/show.php?id=6585
(Changes the radar to look much sharper and appealing whilst keeping the original look. )
HQ Vice City Radar Icons by yojo2
http://www.gtagarage.com/mods/show.php?id=6714
(Works great along with "HQ Vice City Radar". Gives a sharper higher resolution look to icons on the radar such as the "D" for Diaz on the radar.)
Extended Draw Distance by Adtec_224
(Extends the draw distance beyond normal limits doubling the values. As a result trees will load farther in the distance aswell as textures.)
Loading screens remover by created Nitzkit (Uploaded by flatface)
http://www.thegtaplace.com/downloads/f4672-vice-city-load-screen-remover
(Removes loading screens between islands making the gameplay more fluent. Worksgreat in combination with Adtec_224's extended draw distance file.
GTA IV Streets For Vice + Hi Res By GTA3&VCmodder
http://www.gtagarage.com/mods/show.php?id=9856
I took the grass from this mod (unpatched) because I seem to like it. I also took a few other textures from Starfish and some Alley ways in Ocean Beach.
Missing Textures Fix by Beckermann-Dewitt
Fixes the missing textures on some barricades and street signs.
http://www.gtagarage.com/mods/show.php?id=16538
Improved Lens Flare Graphics by JVT
http://www.gtagaming.com/downloads/gta-vice-city/misc-mods/781
A slight tweak which improves the lens flare from the sun.
Hurricane Charlie by Switch Designs
(Makes the rain a little more heavy and violent looking)
http://www.gta-downloads.com/en/gta-vice-city/mods/647-hurricane-charlie.html
Xbox Vehicles to PC by ALMOST610
(Adds in quite nice smoother looking Xbox version vehicles to the PC version aswell as 3d wheel trims)
http://www.gtagarage.com/mods/show.php?id=14197
Vice Cry 1.6 by kowal125xr
http://www.moddb.com/mods/project-125xr/downloads/vice-cry-16
(Some of the contents have been removed to make it suitable for use on multiplayer. E.g trees that were not in the game originally, ventelation shafts on roofs in haiti, other misc stuff Hulk Hogan statue etc.
I removed some textures aswell as I thought they were poor in comparison to the others. Some textures also weren't added in because it was to time consuming for me to find all of the texture names needed)
This complimation is comprised mainly of this mod. New things contain new textures around Vice City, New roads, Higher resolution fonts on text e.g the "Mission Failed" text aswell as HP, armour, money and wanted level. Some higher resolution vehicles included aswell e.g Infernus, Comet, Ambulance and Police.
(Incase you only need SOME of the mods in the package, I put a link into each mod)
Anyways, here's the package:
http://www.mediafire.com/?ak21veps33xnz9yNOTES:
1) This isn't recommended for herpy-derpy-wooden PCs
2) Some mods in the package aren't listed in here
3) You'll notice how the map doesn't have a fog or anything, it's because of the loading screen remover mod.... get it?
4) I'll try to update this post as much as I can (for bugs, links, info, etc.)