Personally i dont think this is ok but you can't control everyone's game.
Or can you?
Indeed we can't control or detect it yet. But when we have confessions or logs like these, that's more than enough to take a decision.
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Hello Kyzo, I'm sorry but not much from your reply made sense to me. You might've missunderstood what I said above. The .dll file has to be loaded into the game and the .ini file is used to change the values of the x axis, y axis and zoom sensitivity. None of these 3 options are available to be changed through VC:MP or Vice City. And the zoom sensitivity was never even available on previous VC:MP versions.
what makes the file never calls to an intervention of an external software or any thing that has no relation with the game ... consequently, it is from game to game And this finaly is never counted as a cheating.
I don't understand where you got this impression from. The file is not from the game it does not belong to the game and allows the user to change values otherwise not possible without this tool. It's not "simply" a .dll file, no .dll file is "simply" a .dll file, as you say it. Many of the hacks available nowadays in current games and even VC:MP are .dll files loaded into the game with configuration files to adjust their settings like the .ini files I mentioned.
The second perspective: it would be a serious injustice to these players if we take into account players with heavy equipment, I distinguish here gamers with gaming mice, who with the opportunities given to them, may indirectly have this .dll (Or .ini) file without really owning it (I note well here the drivers of these mice that from, you can really adjust a lot of things).
I get what you're saying here, but here's the real difference. Mice that have these functionalities have their changes applied system-wide, and not specifically to a game, they don't change the game's behaviour. This tool changes your game's behaviour according the settings you define. Very different and important for us to make a distinction here. For instance, the setting to change the zoom sensitivity would only change the weapons' zoom sensitivity, it wouldn't change the sensitivity of your mouse's scroll wheel. While if you did use a mouse driver, you'd be able to change the sensitivity of the scroll wheel but only system-wide for all your PC's applications. In VCMP you'd have a higher sensitivity everytime you used the scroll wheel, and with the tool I described, only your zooming sensitivity would be changed. So this tool, through the .dll modifies specific game memory addresses to allow this type of usage. It's very very different from the ocasional mouse driver.
The third perspective: why can we not include this in the area of ​​the faults committed by the developers, the fact of locking this option. I find this awkward as many of us find. Really i feel a nostalgia to the previous versions in which we had the ability to play easily without any restrictions, this version really gives the game a taste of bitter . This is not an egoist opinion, ask the question to others to understand, especially the OLD SCHOOL'z.
It is not a fault, it was a deliberate update from the VC:MP dev team. They didn't just make a mistake and removed it, that's not how things work, it's not like they go through the code and then all of sudden: "oops, I just mistakenly removed this feature and added a new one." Doesn't really work like this. But if you
think that developers should not have removed that option, that's an entirely different thing altogether, that's your
opinion and you're very free to have it. But let me quote myself here:
If your opinion is that players should be able to edit their X and Y axis that's fine, but that's not how things are at the moment. So you should act accordingly to how things are (also known as reality) and not how you think things should be.
I can confidently say that the majority of you, even pretestants, use this kind of method...You want to make a change, start with yourself
A bold claim, but can you back it up? I posted proof for my statements, can you post proof of yours?
First of all, I didn't knew that modifying X and Y axis sensitivity is disallowed in VC:MP.
Sorry Sevrin but not knowing about it doesn't exempt you. If hackers could say "I didn't know I couldn't adjust my HP or my Armour or my weapon bullets", would you then not ban them?
Then here you go, tell me with full honesty. When I was in VU, there was a topic in private boards about lowering X ans Y axis sensitivity through Windows(which wasn't reversible) am I right or not??
As I explained above, changing these types of settings through windows or mouse drivers is very different. Allow me to quote myself:
Mice that have these functionalities have their changes applied system-wide, and not specifically to a game, they don't change the game's behaviour. This tool changes your game's behaviour according the settings you define. Very different and important for us to make a distinction here. For instance, the setting to change the zoom sensitivity would only change the weapons' zoom sensitivity, it wouldn't change the sensitivity of your mouse's scroll wheel. While if you did use a mouse driver, you'd be able to change the sensitivity of the scroll wheel but only system-wide for all your PC's applications. In VCMP you'd have a higher sensitivity everytime you used the scroll wheel, and with the tool I described, only your zooming sensitivity would be changed. So this tool, through the .dll modifies specific game memory addresses to allow this type of usage.