login
March 29, 2024, 03:46:14 pm

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Luckshya

Pages: [1] 2 3 ... 22
1
Birthday Board / Re: Luckshya Birthday
« on: July 06, 2021, 02:38:06 am »
Thanks everyone!

2
VC:MP General / Re: Idea to save VC:MP
« on: August 04, 2020, 08:15:23 am »
I think we should try to put such discussions on vcmp forum to bring some activity to it? I bet most of us dont even have the accounts over there. Most of the other mods have posts flooded with such discussions on their official forum rather than somewhere else.

It will look good to the newcomers if someone mistakenly lands there and wont consider the forum => mod dead? Plus some devs that dont come here would actually notice this rather than an individual going to the devs ?

We should also move this discussion there with the a start of all the good points so far shared by all the members here and continue it there if theres anything left and also we can then ask for proper baords management over there for such topics.

3
VC:MP General / Re: Idea to save VC:MP
« on: August 02, 2020, 03:48:44 am »
As far as I remember, SLC no longer has the time or interest to engage in VCMP development. I'm pretty sure the same applies to Murdock and Shad. That leaves us with a question, what option do they have? There's Zurix but I doubt if VCMP devs would ever appoint him due to not knowing him much. Who else is there?
I think SLC said that because there's nothing he could contribute to vcmp now. He gave us a great squirrel plugin - SqMod and had nothing to do now, so obviously he lost interest and said that. I think if he will be asked again, he will surely give it a second thought. I remember when I asked him about it recently and his answer was not a straight NO.

4
VC:MP General / Re: Idea to save VC:MP
« on: August 01, 2020, 03:38:23 pm »
VCMP is not actually dead but kinda "dead" in advertising part and newcomers.

We get a peak of around 80 players everytime for any new event. However, we reached that count because it was properly advertised and on time that created a kindof suspense for the event by looking at the "leaks" of the event as they were attractive.

For example, VW9 started a new era of cool advertisement banners in an event that also made people advertise their entity and therefore join it with all the friends and clanmates.
VCDC 6 introduced custom attractive stage and designs and a proper advertisement area that looked very attractive.
However these advertisements thingy created some problems where a community would "boycott" the event if their AD is not selected. We saw a glimpse of it in VW9.

I agree with charley's idea. VCMP needs proper management of events on regular intervals so that current players do not loose interest but the responsibles should be chosen carefully who are active and capable of carrying out a "successful" event.

No point of talking about VCMP related ADs right now since most of the links on the vcmp website/forum are down including the most important wiki that can put some wrong thought in the mind on newcomers. However there are mirrors available (thanks to Thijn) but that cuts down the players again reaching to it.

One thing still I dont like about devs are not ready to accept new people in development. VCMP devs should invite new active players and divide the tasks of controlling the downtime. They should also take the responsibility of appointing proper people before going "inactive". I still remember (SLC) who was very capable of carrying out the dev work but for some very reason and weird decision, he was not taken in, otherwise the situation would have been a lot of different by now.

PS: Anyone has any idea where are the devs missing as they were supposed to be back by may/june for new summer updates like previous years that created interest in the community.

5
Birthday Board / Re: Luckshya
« on: July 06, 2020, 03:06:29 am »
Thanks everyone! :)

6
Staff Applications / Re: [MK]Danish
« on: April 08, 2020, 01:36:33 pm »
discussing

7
Staff Applications / Re: Roystang
« on: April 07, 2020, 02:59:30 pm »
discussing

8
Registration and Diplomacy / Re: [VU] - Vice Underdogs
« on: March 29, 2020, 05:02:42 pm »
[VU]Luckshya



Accepted

9
Player Discussion / Re: Players you wanna see again in VC:MP
« on: February 11, 2020, 10:35:24 am »
Players I wanna see just once and that whole list down


10
Player Discussion / Re: [VU]Luckshya
« on: February 01, 2020, 04:58:42 pm »
Looks like a big bump, lets start  ;D

11
Information and FAQs / Re: Vice War 8 Webstats
« on: January 26, 2020, 02:17:48 pm »
About weapons stats - any chance for top stubby/m4/m60? Imo more important than heliiblade kills :P
AFAIK: Vicewar 8 didn't store weapon stats except the one already on the site. I've added all the things that were there in the database provided to me.

12
Information and FAQs / Vice War 8 Webstats
« on: January 26, 2020, 01:48:45 pm »
The webstats are now live and available at: https://vw8.viceunderdogs.com/

Credits: MadKiller for the original script, aXXo and Thijn!

13
Accepted Applications / Re: Application - Drakola
« on: January 15, 2020, 04:56:43 pm »
/

14
Denied Applications / Re: Application - imkiki
« on: December 14, 2019, 05:38:29 am »
Replying here because I know you, you have a lot of potential and your work is also very popular but I want you to struggle for your application so that you don't repeat that mistake again. Tbh, I really want you here but lets see how do you make it or you give up after this. I'm not voting for you this time. Good luck kiki!

15
Denied Applications / Re: Application - SuFyastiC
« on: November 19, 2019, 07:42:02 am »
Ahm... Sufy?

Pages: [1] 2 3 ... 22