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Messages - morphine

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31
Group Stage (ENDED) / Re: Group Results
« on: August 03, 2020, 12:25:14 pm »
Player: =CFr=MasterOz

Opponent: =CFt=RiDDlER*BL

Results: 5:1 (MasterOz), 5:1 (Riddler), 5:1 (MasterOz)

Winner: MasterOz

Screenshots (for proof):

Comments (if any): no comments

Referees: [Ka]morphine, [VU_R]Nyon, [VU]DiaZ


Challonge updated.

32
my match with OmaRosh has been finished, waiting on Black_Night now.

33
VC:MP General / Re: Idea to save VC:MP
« on: August 02, 2020, 02:07:09 pm »


ok we are all literally reiterating each other's shit at this point.

I think everybody gets the idea -

we need to start.

34
Player Discussion / Re: Wizard/TrapHole/RXT
« on: August 02, 2020, 09:39:09 am »
no

35
VC:MP General / Re: Idea to save VC:MP
« on: August 02, 2020, 09:16:20 am »
Charley, how about you modify your idea and try to lean it towards Discord?

this is the foundation for everything that we have been discussing over these past few pages.

this alleviates the need of developer/beta-tester input because we're not going to improve VC-MP by starting from the development aspect. we've got all we need in that aspect, obviously with some room for future improvements, but this is more long-term than what we need to focus on right now.

we're going to start by rebuilding and centralizing the social infrastructure of VC-MP into something much more sophisticated than has ever been before and waiting for / chasing the dev team is not necessary for something that we can perfectly manage ourselves.




1) false. as I already wrote - we don't need beta tester / dev input for what we can manage ourselves.

2) it doesn't really matter what NewK has said about any past state of VC-MP development, because it's all retrospective. what we need to focus on is the present moment, and our plans for tomorrow.

3) solutions for this broken multi-player mod can only happen through collaboration, so it's either we all come together for the occasion in our own right, or none of this will ever launch off the surface.

36
VC:MP General / Re: Idea to save VC:MP
« on: August 01, 2020, 05:55:15 pm »
also - (one of) two reasons why the average VC:MP player does not care about beta testers anymore:
  • they are inactive
  • they are silent and as 'current community administrators', don't give the average VC:MP player the consolidation in faith they need for them to rest assured that VC:MP is still alive and kicking
Sorry to be so blunt morph
.
.
.

I take no offense in you being blunt, in fact it was actually what I was aiming for in one way or another.

to me, it's all about real(-time) information and I was merely pointing out things the way I personally saw them...

...as was/is everybody else here. what we're about here is discussion and fact-checking on the side.

37
General Discussion, Betting and FAQs / Re: Withdraw from event.
« on: August 01, 2020, 10:46:09 am »
ok that was fucking disgusting lmao

locked.

Gito banned from making VCDC leaving topics and taking his balls.












permanently

38
General Discussion, Betting and FAQs / Re: Withdraw from event.
« on: August 01, 2020, 08:02:45 am »
unlocked per Wilson's request wtf?

Quote
WiLsOn [31|Jul 06:25 pm]:   Morph wtf you locked topic of gito and he left his balls there at least let him take it or it'll be locked there forever smh

you have 24 hours to take your balls.

39
VC:MP General / Re: Idea to save VC:MP
« on: August 01, 2020, 06:41:04 am »

Another thing is that what you call community mods/admins already exist, in the shape of beta testers. All beta testers are forum moderators.

also - (one of) two reasons why the average VC:MP player does not care about beta testers anymore:

  • they are inactive
  • they are silent and as 'current community administrators', don't give the average VC:MP player the consolidation in faith they need for them to rest assured that VC:MP is still alive and kicking

... which is why now the people of VC:MP have taken matters into their own hands.

gosh where have I seen and heard this before? sounds an awful lot like quite a lot of governmental institutions all over the planet ???

40
VC:MP General / Re: Idea to save VC:MP
« on: July 31, 2020, 09:37:25 pm »
post 2



Xmair:

Quote
I completely disagree with the graphics part. SA has a pretty bad looking atmosphere as compared to VC.

agreed, graphics was never really a deciding factor in any of this, especially for Vice City. even 15 years later, it still kicks ass and anyone who denies it needs medical help.

public awareness of VC-MP is what we lack.






GoRcEE:

Quote
When the gang trash talk like that, the player gets triggered and talks trash in return, which leads them being toxic and nothing else.

it's an adult, 18+ rated game. offense is part of the game, even though it probably should be regulated to an extent.

in any case, it's time to suck it the fuck up. if you don't want bad-mouthing, go watch Teletubbies or some shit like that. no offense intended.






Kessu:

Quote
Each server has it's own set of rules and if one can not obey them or outright refuses to, why should that server be dealing with the player any longer?

We play this game to have fun and some of us have created a server where we can have fun within a set of rules that gives us the best chance to have fun. We will not miss the shitstains who wish to disrupt that.

well I can't believe I am writing this but I agree with you for once, only this once.






Charley:


Quote
Can we make VC:MP look or feel better, as a game? No.
jury's out

Quote
Can we get the devs to release an update? No.
yes

Quote
Can we change the behaviour of existing VC:MP players? Not easily.
but possibly

Quote
Can we stop servers from factionalising? No.
we don't need to

Quote
Can we stop cheaters forever? No.
depends






41
VC:MP General / Re: Idea to save VC:MP
« on: July 31, 2020, 09:30:52 pm »
post 1



Charley:

Quote
There is apparently a dwindling playercount in the mod.

it is not apparent, it is factual. we are at an all-time low at present time.




Quote
Take a look at the official VC:MP forum. This is the first point of contact for anyone new to the mod. It is a graveyard. It's a boring, semi-forgotten wasteland of half-literate randomers. I put it to you that this is the main problem.

VC-MP's front page is nasty to say the least, I agree. this can easily be taken care of if we decide to do more than just talk about the same shit over and over this time around.

Quote
My assumption is that the devs hoped to be impartial towards the community, to give the community a game to play, but prevent any individuals or groups from monopolizing or regulating access to that game. That is a laudible, but incomplete approach.

agreed.

it would have been a complete approach if there would have been at least minimal feedback/communication from the VC-MP dev team, and honestly nobody would have minded it that way under that circumstance.


Quote
Create a community management team.

sounds good on paper, as it has for the past couple of years.

I actually remember discussing exactly this with krystianoo a while ago and boom - here we are at it all of a sudden.










Niko:

Quote
I'm up with you, VC:MP needs more propaganda for start to seen the community growing up like old times

promotion is essential anywhere and everywhere. I have been a strong supporter of promoting VC:MP for a very long time and I've talked to lots of people about it. the only question I personally have in this regard is "where?".






Sean:

Quote
I'll put in an example. [EAF]Han (and several other Argonath RPG players) create youtube videos of fun VCMP gameplays,

Quote
In short, what I believe is we need a marketting strategy. Make proper fun entertaining videos of major events be it VCDC or EAD Championships.

1) the way the current marketing strategy stands is that we're literally advertising VC-MP to one another. there is barely any (if any) external reach.

2) the videos Han and the rest of you shoot are great, but they are not suitable for mass marketing. why? at the very core - it's inside humor. it's not descriptive or introductory, and can even push people away from wanting to try what looks like a cage packed with psychopaths. marketing material needs to be neutral and properly aesthetic at the very least.






ripmemes:

Quote
he must recruit other developers to work on it.

about the only reasonable thing you came up with today.





krystianoo:

Quote
Where do you even download VCMP 0.4 as a new player? From moddb? From maxorator's topic in the VCMP forum? How are you going to find it?

access to the client/server files needs to be centralized, agreed.

Quote
The only newbie friendly servers is littlewhiteys, because it does everything to prevent the player from using glitches.

You see the most populated server (in the past) - RTV - you join it, you get killed by a guy crouching with molotovs or sliding on your screen. How? How on Earth do you do that?

we could probably introduce something like a training ground / tutorial server for the newbies.

Quote
VCMP has no maintenance.


which is why the idea of a council has been in discussion for quite a while now.

Quote
Separation

Finally, you have servers that promote separatism. You have Chinese-only servers that you can't play at because of lag, being unable to download files or just not understanding anything. I've seen some Hungarian-only servers. I've seen a Turkish-only server, but that one was filled with bots. You have groups that promote belonging to a certain nationality, all of those mentioned condone sitting in your own echo chamber without interacting with "different" people.

regionality is not something VC-MP as an entity could/should be responsible for, for now at least.



42
Player Discussion / Re: Who would win in a duel
« on: July 31, 2020, 09:37:35 am »
Wr*blix  O0

AdTec_224 vs maxorator

43
Off Topic / Re: littlewhitey's Minecraft
« on: July 31, 2020, 09:35:40 am »
good for 6 years olds.

perfect for you then :)

44
VC:MP General / Re: Idea to save VC:MP
« on: July 31, 2020, 09:34:25 am »
ban times are too long, people get cocky when you get banned, and sometimes you get banned because you said something admins dont like, ( example: ferrari called kessu a "dictator" once, got permanently banned,  cheaters in ead get banned for lifetime with no chance to get unban) they lose interest.
Ban times are whatever server's owners decide. Got a problem? Leave, or build your own server with your own style.

I have never banned anyone for calling me a dictator FYI.

Cheaters do not deserve a second chance.

Each server has it's own set of rules and if one can not obey them or outright refuses to, why should that server be dealing with the player any longer?

We play this game to have fun and some of us have created a server where we can have fun within a set of rules that gives us the best chance to have fun. We will not miss the shitstains who wish to disrupt that.

you paint with words, my friend


45
VC:MP General / Re: Idea to save VC:MP
« on: July 31, 2020, 07:42:49 am »
hmm

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