My 2 cents:
- I really loved the server, we played a lot today and it was a beast of a gameplay. Very intense, orgasmic for fodders and cannons both.
- RPG should be removed altogether, or ammo should be kept like 1-2. Its versatile still because if a friendly guy is running away with car rpg guy can instant cqb the opposition enemies shooting at the friendly ally inside the car. Its OP if there's no rule for < 20. Don't know why chainsaw is not there if RPG cqb is allowed. Not to mention the spawn killing that starts with the grenades the rpg guy has. The set needs limitations
- 1500 ms addon per death is way low. Plus random spawn locations are needed. Once the team is killed it starts into a spawnkill fest.
- Option to remove weps like colt/python. Just keep the major weapons in each set and these weps can be allowed to /wep or /spawnwep. Many people don't use the usual shotgun - ing - m4 switch. For example I use shotgun - fist - m60 switch. Colt ruins the day. If you can add /remove cmd that would be okay too...
- Lobby gives fps shocks for no reason. My system can handle Battlefield4, don't know why the lobby gives me low FPS.
Thats all that I noticed on my first day. Keep up the good work
EDIT: FUCK YOU KARAN AND YOUR CQB ROCKETS MF