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Messages - SuriAttacker

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46
VC:MP General / Urgent request
« on: November 19, 2017, 10:56:35 pm »
Hi there,
Quote
Hi everyone, I'm sure that many of you are already aware of the scandal that is taking place in the VC:MP community nowadays. Players found a new way out to spoof their UID2 and evade their ban so easily, moreover they're ruining it for other players by using "hacks"/third party software(s)/trainer(s) to gain advantage over others. Banning these players is pretty much useless as they can spoof their UID2 within seconds and connect back with some other spoofed UID2 + VPN and so on they will continue with their activity.

With full respect towards the VC:MP Developers, I would like to request from the community side to the developers to find a new method to generate UID's that's even more secured than the current one(UID2), in order to make it harder for the people out there to tamper it.

Thank you for your time.

~SuriAttacker
This was posted on the official forum of VC:MP and it can be found here.

I assume the quote you see here is clear enough. I won't say much, but all I need from you guys is support, just back me up on this.

Have a look at : http://littlewhiteys.com/index.php/board,155.0.html + http://littlewhiteys.com/index.php/board,156.0.html , and I'm 100% sure that other servers are facing the same issue.

Hopefully Stormeus sees this too.

Thank you for taking your time reading this.

~SuriAttacker

47
VC:MP General / Re: aimlock users+ aimlock explained
« on: October 05, 2017, 04:29:42 pm »
VC:MP development used to be fun when the free time I put into it wasn't dominated by coming up with convoluted anti-cheat schemes and I could actually write new features people could enjoy. Regardless of whether Kramer is hacking or not, you can go fuck yourself anyway.

when stormeus himself comes out of the grave to tell you to go fuck yourself, you go fuck yourself
LMFAO

Code: [Select]
*&RostySpoon:@#littlewhitey.vc-mp* <ADMIN CHAT> Server: Jah* has reported =TRC=morphine (ID: 31) for: ping change in battle
This made my day.

48
VC:MP General / Re: aimlock users+ aimlock explained
« on: October 05, 2017, 02:02:14 am »
Quote
he tried to blame it on a y-axis based program in order to divert our attention
The first explanation is more likely a made up story.

I suggest you to read Ferrari post again.

Me and Blitz investigated further and I ran a test by challenging Mimo to an m4 duel. It was not Mimo's precision that made me call hacks, it was the inability for his software to choose targets that made it a solid hint at what's going on. Mimo was trying to shoot me during the duel, but his software chose other targets to shoot instead, making 180 turn one shot kills at [DU]Lily by mistake.

And after that MIMO tried to come up with a made up story.
Knowing he fucked up bad, he tried to blame it on a y-axis based program in order to divert our attention. After he failed as I deleted the topic he created due to knowing the truth behind it, he decided to take a break from the game, possibly hoping for people to forget about it and for us to drop the investigation.


Ferrari's first post was about the real aimlock but before MIMO was kicked he tried to hide it with this y-axis based program or angle snapping, there are 2 different explanations because there are 2 different programs.
None of both is a made up story, we know that he used aimlock as we saw the evidences but he also had other software to hide the previous. He already confessed that.
Yes I know this already, but you're NOT getting my point, why was he still hiding the story of the second explanation, I don't know why anyone would do that if they already got exposed. Try to understand this and don't repeat the same thing over and over because you're confusing yourself here and others. Maybe I wasn't specific in my first post in this topic, sorry for that.

Second, I don't see why these guys are getting permanently banned on almost every server. Of course they do deserve a punishment, but is it really necessary to give them a perma-ban and ruin their career even more than it is right now? Every server has its own way of enforcing rules against players and I do respect that, some servers banned both because they got caught using a third party software to gain unfair advantage while playing on the server , then you've other servers who banned them for their negative reputation without any proof/evidence which features that the "hack" was used on their server, then you've other servers that banned them because no_mercy/mimo threatened some community members, and some of them are staff members which resulted that both have been banned for that, and some of them are just trying to show off what they're capable of doing only because of this sentence here "and im not banned anywhere tho". This all here is unneeded.

And I know, I'm sure some of you will reply to my post that cheaters/hackers or players with bad reputation don't deserve a place on their server, if that's the case then I can name a bunch of players who are cheaters, those who even threatened family members, threatened the server etc.... and all of them are just playing free and happy, where is their permanent ban/punishment?? Think a little bit about it.

Remember I didn't say that they don't deserve a punishment, they do deserve a punishement, but things have gotten too far.
Oh, now I catch your point. It was his reaction, just a reaction, even after getting exposed he tried to hide the aimlock under a blanket with his second software one more time. I think he was very nervous and did that even when it makes no sense.

About your second point, maybe it's not needed to permaban them in all servers (But 6 months as in CTF is a good time to think about it) They hacked in some servers, they got banned. they said that they're leaving VC:MP, they may return one day or they may not. They won't be banned forever, I have seen a lot of hackers getting unbanned and some of them improved and the others hacked again. If they decide to play again in some months they will be able to do it but it will take a long time for the people to trust them.
Sorry for being too rude there, but I'll have to agree with you on this.  ^-^

49
VC:MP General / Re: aimlock users+ aimlock explained
« on: October 05, 2017, 01:40:43 am »
Quote
he tried to blame it on a y-axis based program in order to divert our attention
The first explanation is more likely a made up story.

I suggest you to read Ferrari post again.

Me and Blitz investigated further and I ran a test by challenging Mimo to an m4 duel. It was not Mimo's precision that made me call hacks, it was the inability for his software to choose targets that made it a solid hint at what's going on. Mimo was trying to shoot me during the duel, but his software chose other targets to shoot instead, making 180 turn one shot kills at [DU]Lily by mistake.

And after that MIMO tried to come up with a made up story.
Knowing he fucked up bad, he tried to blame it on a y-axis based program in order to divert our attention. After he failed as I deleted the topic he created due to knowing the truth behind it, he decided to take a break from the game, possibly hoping for people to forget about it and for us to drop the investigation.


Ferrari's first post was about the real aimlock but before MIMO was kicked he tried to hide it with this y-axis based program or angle snapping, there are 2 different explanations because there are 2 different programs.
None of both is a made up story, we know that he used aimlock as we saw the evidences but he also had other software to hide the previous. He already confessed that.
Yes I know this already, but you're NOT getting my point, why was he still hiding the story of the second explanation, I don't know why anyone would do that if they already got exposed. Try to understand this and don't repeat the same thing over and over because you're confusing yourself here and others. Maybe I wasn't specific in my first post in this topic, sorry for that.

Second, I don't see why these guys are getting permanently banned on almost every server. Of course they do deserve a punishment, but is it really necessary to give them a perma-ban and ruin their career even more than it is right now? Every server has its own way of enforcing rules against players and I do respect that, some servers banned both because they got caught using a third party software to gain unfair advantage while playing on the server , then you've other servers who banned them for their negative reputation without any proof/evidence which features that the "hack" was used on their server, then you've other servers that banned them because no_mercy/mimo threatened some community members, and some of them are staff members which resulted that both have been banned for that, and some of them are just trying to show off what they're capable of doing only because of this sentence here "and im not banned anywhere tho". This all here is unneeded.

And I know, I'm sure some of you will reply to my post that cheaters/hackers or players with bad reputation don't deserve a place on their server, if that's the case then I can name a bunch of players who are cheaters, those who even threatened family members, threatened the server etc.... and all of them are just playing free and happy, where is their permanent ban/punishment?? Think a little bit about it.

Remember I didn't say that they don't deserve a punishment, they do deserve a punishment, but things have gotten too far.

50
VC:MP General / Re: aimlock users+ aimlock explained
« on: October 05, 2017, 12:32:27 am »
Quote
he tried to blame it on a y-axis based program in order to divert our attention
The first explanation is more likely a made up story.

I suggest you to read Ferrari post again.

Me and Blitz investigated further and I ran a test by challenging Mimo to an m4 duel. It was not Mimo's precision that made me call hacks, it was the inability for his software to choose targets that made it a solid hint at what's going on. Mimo was trying to shoot me during the duel, but his software chose other targets to shoot instead, making 180 turn one shot kills at [DU]Lily by mistake.

And after that MIMO tried to come up with a made up story.
Knowing he fucked up bad, he tried to blame it on a y-axis based program in order to divert our attention. After he failed as I deleted the topic he created due to knowing the truth behind it, he decided to take a break from the game, possibly hoping for people to forget about it and for us to drop the investigation.

51
VC:MP General / Re: aimlock users+ aimlock explained
« on: October 04, 2017, 11:18:57 pm »


So let's all have a look at the first explanation above and the second one.
Quote
im aiming on someone's head, the mouse wont go up and down, it will move in a straight line
Quote
the thing about this aimlock is that it locks on your enemies head only while using m4, it used to suck

Do you see the difference already?


I'm not going to talk about Kramer, I just wanted you to know that the 2 explanations were about different software. The first one is about a program that mimo made before he was going to get kicked just to hide the real aimlock and the second one is the aimlock itself.
I'm not really aware of this, can it be proven?
Seems like you don't get my point yet, these 2 explantions are different right? why didn't he mention them all earlier?

52
VC:MP General / Re: aimlock users+ aimlock explained
« on: October 04, 2017, 10:45:40 pm »
So let's make some things clear here.

As part of Littlewhitey's Staff Team I've been studying how VC:MP actually works(more like reverse engineering), especially how the sync behaves at 30FPS or below, and I've created alot of theories for myself on how the game can be modified to gain advantage, although I've only tried a few of them and not all of them were 100% accurate as it was only used for theory purposes, this was more for educational purposes and to indentify cheaters better. I kinda feel here like I'm showing way too much off lol, but that's not the case. Lately I've been playing alot more in CTF server since there is upcomming clan war between UF and VU as I'm part of the UF clan I got requested by my clanmates to participate in the training sessions and that's what I've been doing. It's odd to see me playing in other servers as many of you know it already that I'm a lw's "whore", but that shouldn't be any hindrance. Playing in the CTF server the sync was totally behaving different than I'm used to play on a server where the FPS is capped at 30, thus I suspected some of them players being desynced and using cheats, after all it was just a way different sync and I shut my mouth after that.

Now it comes, No_Mercy is a well known player to me, we've fought alot in lw's and so I had already a view of what his skills were like, same goes with MIMO although we met each other rarely for the past weeks. Not long ago I was playing in CTF server and No_Mercy was in my team, at some point there were like 4 opponents, all of them were in front of me and No_Mercy(me and no_mercy were very close to each other), 2 of them were very close to us and the other 2 of them were at a distance and none of them were close to each other and the thing that surprised me was how No_Mercy was able to hit all of them 4 players in 1 second, I was like "HOLY MOLY, HOW DID HE DO THAT??", it was at that moment I felt something fishy was going on, but then I again I was thinking could it be something wrong going on or is it the sync again, because I was not used to it and No_Mercy had no bad history at that time so I left it. After some days a topic caught my attention and it really amazed me.

Since No_Mercy and MIMO got exposed it was requested by some members to explain how they gained advantage over others, and I believe MIMO was the one who explained what kind of things they were using to gain advantage overall. I'll quote the post where he explained "everything" what he had been using.

For me, i used a program, this program gave u guidelines and exact locations of your enemies, even if its in CTF or EAD, they will expose ur enemies, thats why it was easy

second,mouse control,low sensitivity for m4 and high /fast one for stubby or whatever

example:u can use 0.0010 for stubby but it will give u a 0.0002 for M4 no matter what

third, angle snapping, this software also had angle snapping, this will give u a straigth moving of the mouse while moving it,

example: im aiming on someone's head, the mouse wont go up and down, it will move in a straight line

fourth is a little unallowed but nothing close to aimlock, i wont say it tho cause the decision is unchangable and i was gonna say it if and only if u guys asked me kindly like true friends and mates
So this was his "explanation" - first explanation
I assume No_Mercy used the same method
At first I was like : "seriously??" Even if this was true it's still impossible to hit a player that is very close to you and the others that were at a far distance within a second. Like how is that possible?
Quote
"im aiming on someone's head, the mouse wont go up and down, it will move in a straight line"
this?? straight line? mouse won't go up and down?? , or maybe you guys should open my eyes how this can be done.

This explanation was completely a bullshit, the only way this would be possible is to create a third party software that locks the aim on the animation head(in other words, it targets only the animation, the head part). And I'm sure it took a little longer to take headshot on laggers, but it was still advantageous , because whenever the player stops to shoot at an opponent (lagging or not lagging) he can be hit very easily since M4 shots take less millisecond to play out. I already had my own theory how this can be done, never tried it myself though. Now since I read that explanation I wanted to reply that he was hiding more behind this, but I didn't want to get involved in this drama so I thought I would leave it like how it is. However now he's accusing Kramer for using the same thing and some others(I don't really care about the others at all, and I don't know who they are), but since he accused Kramer for using the same thing my fingers got on fire. And since Kramer is also part of the lw's staff team I take it even way more seriously.

Now after seeing your new topic where you've posted a video footage of Kramer and also explained how the aimlock/aimbot works it made me feel better, do you want to know why?

I'll quote MIMO second explanation on how the third party software or whatever you call works.
Quote
aimlock is a hack created by venox, and developed by no_mercy and me
the thing about this aimlock is that it locks on your enemies head only while using m4, it used to suck, but we kept giving venox ideas and he kept adding them, venox is a game developer and he knows how to hack pretty much everything, he is the creator of this hack, we all were suspicious about him and when he got banned i talked to him, he trusted me and gave it to me, then blister who was my brother got it and so no_mercy. idk how kramer got it to be honest but the video shows he has it.. actually,we were working on improving this hack, fast switching and shotgun indicator, the fast switch will allow u to shoot m4 with left click and stubby with right click, shotgun indicator tells u where to shoot for ur opponent to get hit.. this is now discontinued since we got exposed and we wont use it  anymore. the aimlock wasnt good at the beginning but we kept improving it till it became possible to even kill 4 opponents with only 4 shots. people suspected me for using a hack so i backed off, and my case was about to be forgotten, until no_mercy had this incident in CTF where he kept killing everyone with his headshots.

So let's all have a look at the first explanation above and the second one.
Quote
im aiming on someone's head, the mouse wont go up and down, it will move in a straight line
Quote
the thing about this aimlock is that it locks on your enemies head only while using m4, it used to suck

Do you see the difference already?


Okay now let's go to the video footage you've posted which features Kramer.
I'll state things based on how the "aimlock software would work".

0:00 - 0:13 = according to the "aimlock hack" the aim would have locked on the opponent head, I can't see that here, and according to me kramer is using a very low game_sensitivity_ratio(some know it as y-axis) so I don't see anything wrong here.

0:35-1:00 = same here according to the aimlock software the aim would have locked on the opponent head, I still can't see it, and for me he was just try to lead aim.

1:10 - 1:43 = trying to lead aim again, nothing wrong, even I try to hit players with m4 when they're very close to me.

The rest - I don't see anything wrong, as I said before he's using a very low game_sensitivity_ratio, at 2:34 it can be seen that he hit you on the body and not head and according to the aimlock tool it would have hit your head.

So basically it can't be proven that Kramer is using any third party software, since in the video it can be clearly seen that he's trying to lead aim, and if he was using anything plus based on your explanation the aim would have targeted the animation and not in the wrong direction. I'm playing like almost everyday in lw's and trust me if there was something wrong I would have noticed it , or others would have noticed it too.








53
Clan War Stuff / Re: UF vs VU
« on: September 27, 2017, 05:37:45 am »
UF's got better skills than some of the full VU's, it won't surprise me if UF wins this war at all,

Too bad if this won't happen tho, it'll be fun to watch Bloodclaw rage up whenever he's killed lol
Apply in UF only for the clan war after that you may leave, I'll pay you.  :angel:  O0

54
Player Discussion / SuriAttacker
« on: August 13, 2017, 05:46:40 am »
SuriDefender, SuriLagger, Surari, Surryy, SuriPanta, SuriCato .......... here!  :laugh:

55
Birthday Board / Re: Drake
« on: August 01, 2017, 04:05:46 am »
Happy Birthday Drake \!/  ^-^

56
Off Topic / Re: mIRC
« on: August 01, 2017, 02:45:31 am »
The topic seems to be outdated, however I'm not quite sure if anyone of the VC:MP community still uses GTANet.
As far as I know many of us are using LUNet nowadays. (correct me if I'm wrong)

It looks like you had some trouble connecting to LUNet, but I'm afraid you've used the wrong details.
I will help you with the details, hopefully it helps.

LUNet Address : irc.liberty-unleashed.co.uk or irc.project-apollo.co.uk
                     
Servers :
irc.louhi.fr.liberty-unleashed.co.uk    
irc.banshee.fr.liberty-unleashed.co.uk    
irc.phoenix.fr.liberty-unleashed.co.uk    
irc.rhino.fr.liberty-unleashed.co.uk    
irc.ca.vicelegends.com


LUNet uses ports 6667 and 8067 for normal connections. Port 6697 is reserved for secure (SSL) connections.

Source : Liberty Unleashed official website

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