1
Reports / I am banned
« on: June 06, 2018, 01:33:01 am »
I still do not understand why I'm banned.
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{
cmd = cmd.tolower();
if(cmd=="wep")
{
Stream.StartWrite()
Stream.WriteInt(1)
Stream.SendStream(player)
}
else MessagePlayer("[#FFFFFF]Invalid command Use",player)
if ( text == null ) text = "Nothing";
return 1;
}
//============================== C L I E N T S I D E D A T A ==============================================//
function onClientScriptData(player)
{
local string = Stream.ReadString(), int = Stream.ReadInt();
if(string == "wep0") player.SetWeapon(0,9999)
else if (string == "wep1") player.SetWeapon(1,9999)
else if (string == "wep2" ) player.SetWeapon(2,9999)
else if (string == "wep3") player.SetWeapon(3,9999)
else if (string == "wep4") player.SetWeapon(4,9999)
else if (string == "wep5") player.SetWeapon(5,9999)
else if (string == "wep6") player.SetWeapon(6,9999)
else if (string == "wep7") player.SetWeapon(7,9999)
else if (string == "wep8") player.SetWeapon(8,9999)
else if (string == "wep9") player.SetWeapon(9,9999)
else if (string == "wep10") player.SetWeapon(10,9999)
else if (string == "wep11") player.SetWeapon(11,9999)
else if (string == "wep12") player.SetWeapon(12,9999)
else if (string == "wep13") player.SetWeapon(13,9999)
else if (string == "wep14") player.SetWeapon(14,9999)
else if (string == "wep15") player.SetWeapon(15,9999)
else if (string == "wep16") player.SetWeapon(16,9999)
else if (string == "wep17") player.SetWeapon(17,9999)
else if (string == "wep18") player.SetWeapon(18,9999)
else if (string == "wep19") player.SetWeapon(19,9999)
else if (string == "wep20") player.SetWeapon(20,9999)
else if (string == "wep21") player.SetWeapon(21,9999)
else if (string == "wep22") player.SetWeapon(22,9999)
else if (string == "wep23") player.SetWeapon(23,9999)
else if (string == "wep24") player.SetWeapon(24,9999)
else if (string == "wep25") player.SetWeapon(25,9999)
else if (string == "wep26") player.SetWeapon(26,9999)
else if (string == "wep27") player.SetWeapon(27,9999)
else if (string == "wep28") player.SetWeapon(28,9999)
else if (string == "wep29") player.SetWeapon(29,9999)
else if (string == "wep30") player.SetWeapon(30,9999)
else if (string == "wep31") player.SetWeapon(31,9999)
else if (string == "wep32") player.SetWeapon(32,9999)
else if (string == "disarm")
{
MessagePlayer("[#FF1111][DISARM] [#FFFFFF]You've been disarmed",player);
player.Disarm();
}
}