Well, the idea of re-spawning after death is cool, In fact when KTB events were held in LW it was like that, attackers keep re-spawning until the time ends or the boss dies, It was fun actually
But I assume it won't work well for competitive matches / future tournaments or so, that's why I'll vote for both
Same, but it should not be implemented on the daily routine basis. Attackers and defenders both will not spawn after death, and not dying and keep spawning until boss dies or time goes out would be in admin actions. So, there's less chances of players cheating.
Voted BOTH as for being in same favor.