May 01, 2024, 03:18:48 pm

Author Topic: Vice City Online - Public Beta Test  (Read 5211 times)

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kyber7

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Re: Vice City Online - Public Beta Test
« Reply #45 on: February 08, 2012, 04:48:05 pm »
Another important thing to keep in mind is this:

Almost everyone wants smth to be finished ASAP. If a developing group listens to thouse who want a product to be released ASAP, the product would suck. If you ever see someone telling you "OMFG JEEZZUSS HERPY-DA-DERPY CHRIST, RELEASE THE SHIT ALREADYZ" - don't listen to them. If you are aiming to release a product ASAP without even testing it propertly, no doubt it would suck.

For example - Half-Life 2, EP 1 and 2 are f*cking awesome games because Valve's staff are smart enough not to listen to HERPY-DERPY kids whom want shit to be released immediately.

So, take your time developing the mod. If your group is mostly busy in life and if there's little free time - use it with patience. This would probably take a lot of time to get a product finished - but it's a good way to make an awesome, stable, game/mod or w/e than rushing everything.

Good luck,
LaS3r
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Knucis

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Re: Vice City Online - Public Beta Test
« Reply #46 on: February 08, 2012, 05:05:28 pm »
For example - Half-Life 2, EP 1 and 2 are f*cking awesome games because Valve's staff are smart enough not to listen to HERPY-DERPY kids whom want shit to be released immediately.
I do kind of agree with that, but seriously? 5 years to make an episode? Well, lets hope it's worth it!
And then there is Duke Nukem Forever which took 12 years of development and sucked ass.
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Skirmant

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Re: Vice City Online - Public Beta Test
« Reply #47 on: May 10, 2012, 09:56:45 am »
For example - Half-Life 2, EP 1 and 2 are f*cking awesome games because Valve's staff are smart enough not to listen to HERPY-DERPY kids whom want shit to be released immediately.
I do kind of agree with that, but seriously? 5 years to make an episode? Well, lets hope it's worth it!
And then there is Duke Nukem Forever which took 12 years of development and sucked ass.
 
It's a shame that 3D Realms sold the franchise to GayBoxSoftware.
They should of just made it like Duke Nukem 3D, just with 10 times more levels, a multiplayer and easy moding tools on which the fan community could leech off for decades.
And boy that way it could of been far more original and fun than what we got. People would of bought the game just for the sake of rebellion against modern graphics :P
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ferrari32

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Re: Vice City Online - Public Beta Test
« Reply #48 on: May 10, 2012, 06:03:52 pm »
Serious Sam is a good way to replace Duke Nukem.
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Shadow

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Re: Vice City Online - Public Beta Test
« Reply #49 on: May 11, 2012, 06:43:02 am »
Serious Sam : The second encounter
Serious Sam II
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Skirmant

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Re: Vice City Online - Public Beta Test
« Reply #50 on: May 11, 2012, 07:29:03 am »
Serious Sam is a good way to replace Duke Nukem.

Serious Sam is good, but there's one fatal flaw in him. He's not a babe magnet.
What's the point of playing a badass if you can't encounter tons of slutty women? :D
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ferrari32

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Re: Vice City Online - Public Beta Test
« Reply #51 on: May 11, 2012, 12:20:04 pm »
Serious Sam is a good way to replace Duke Nukem.

Serious Sam is good, but there's one fatal flaw in him. He's not a babe magnet.
What's the point of playing a badass if you can't encounter tons of slutty women? :D
There's also a major plus in it. CROATIANZ MADE IT  :thumbsup: :thumbsup: :thumbsup: :thumbsup:
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