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Messages - ripmemes

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31
Player Discussion / Re: Players you wanna see again in VC:MP
« on: August 05, 2020, 07:28:12 am »
No_mercy
MasterOz Welcome back bro!  :D
Lorenzo ( the guy from north macedonia )
celil.

32
Birthday Board / Re: Shawn's birthday
« on: August 04, 2020, 06:16:20 am »
happy birthday

33
VC:MP General / Re: Idea to save VC:MP
« on: August 03, 2020, 01:32:08 pm »
no battleroyale servers ( doable )
I dare you to make a shrinking circle storm in VCMP, I double dare you to make one. I've already worked on a BR server for a long time but guess what? VC:MP has a ton of limitations and there is a lot of stuff that isn't just possible, it's easy to say, but not as easy to do so. You can't even make a storm that works properly in VC:MP, sphere.setRadius is bugged, checkpoints are actually 2D, there's no object.setScale, heck if you were to do it using the last possible way, that is by 3D GUI, your PC probably won't even run it.
have you ever considered to make a shrinking wall instead? that when players touch they instantly die?

a circular object around vice city that looks like a tire, but is empty from the inside and it starts shrinking ( no need to make it smooth, make several resized models to achieve this )

change its alpha to make it look semi transparent.

if I'm not wrong, vk. angel of death considered once to make a deathrun gamemode, where the player is set in a narrow linear path avoiding obstacles, while a wall is chasing him and if it catches him he dies.

you see, you don't have to accurately replicate everything from other games. you need to be creative about it, no matter how piss poor quality the thing is.


34
VC:MP General / Re: Idea to save VC:MP
« on: August 02, 2020, 07:13:41 pm »
Quote
SA-MP does not have more players than VC-MP because it turns a Spitfire's permanent bans into temporary 6 month bans.

It has more players because GTA:SA was the most popular GTA before GTA 5. It has more players because it's easier. You shoot someone in SA-MP or MTA, he shoots you back - it all works. In VC-MP, you can die in less than a second because of someone's laser aim with M4. In VC-MP, once you get shot with a shotgun you are going to die. All of us here might like that, but the truth is SA-MP is easier, more well-known and more accessible for the average player. Not to mention that it is more refined than VC-MP

SAMP is not famous, it gained fame.

VCMP went in a downhill the moment some admins started being narcissistic, and the servers got boring, and no major gamemode other than A/D style or DM ever existed.

Let me refute your post:

1- 
Quote
It has more players because it's easier. You shoot someone in SA-MP or MTA, he shoots you back - it all works. In VC-MP, you can die in less than a second because of someone's laser aim with M4. In VC-MP, once you get shot with a shotgun you are going to die.

it is not about being easy or not, it is about being competitive, and VCMP is in fact more competitive than SAMP.

CSGO is not easy, it's hard. Call of duty is way harder, with DM fuckfests and you get shot every second.

they're both successful, while VCMP is not, compared to SAMP. we agree that gta sa is better and more famous, and definitely SAMP's going to have more players, but VCMP can have its playercount larger than it is today.

there is a clear lack of imagination, with every mass tdm server feeling the same, playing the same, as you run like a beheaded chicken in a narrow place trying to gun down whoever is in front of you.

no racing servers, no battleroyale servers ( doable ), not many unique and fun RPG servers, and actually no freeroam servers.

" bUt HeY idIoT, wE hAvE fReErOaM sErvErs, GTFO "

if you call something as lazy and shitty as LWs a freeroam server, or the other few servers, then you've never played actual freeroam.

the closest thing to freeroam is VKs, but even that, it is far away from being freeroam. you spawn directly into the main world where combat takes place and soulless admins grief noobs for sprees.

if you ask me, why freeroam is very important, it is because the one that has the most playercount in SAMP. ( UIF server )

Freeroam is an open world that implicates different types of game modes, aside from freeroam itself.

you should receive a menu upon joining server to get into any of these gamemodes

including:

1-Freeroam: a free open world where you spawn in a heavily modified map with ramps and big structures, you can do whatever you want, you can go on godmode and fly everywhere, get in a fancy vehicles and drift, or you can have a fight with a bunch of friends and strangers.

2- Demolition derby: self explanatory

3- Racing: different tracks in custom and main map, where you can race with other people in the same gamemode

4-Deathmatch: in certain arenas ( check uif gameplay videos to see how unique their maps are )


freeroam server can have other gamemodes, like:

-Fallout ( dw not a post apocalyptic nuclear roleplaying game ) : you stand with bunch of dudes in a platform and try not to fall as parts of that platform is falling out.

- protect the president: TDM match where robbers have to assasinate the president and cops have to protect him.

- Cops V Robbers: Self explanatory, not like that fucked up unbalanced mixture of everything that turns you into a grinding machine that we have today. as if Just Cause, Gta and Pewdiepie had a baby whose name is VccNr.


Conclusion: it really saddens me how VCMP has a great advantage over SAMP and MTA, the ability to add custom stuff without replacing already existent assets, it could've been exploited in favor of attracting more people into the game. and especially useful for newcomers who look for this type of servers. psst, UGMP will have this feature  :D

no way people would cope with the frustrating nature of LWs where old players endlessly kill and hunt down newbies, only 0.5% decide to stay in VCMP and take it upon themselves to learn how to fight. because they were patient.

the other merely have a reason to come back, while if they joined a real freeroam server, they'd happily join again and test all the other gamemodes without having to be constantly DM'ed and abused by assholes.



35
Player Discussion / Re: Wizard/TrapHole/RXT
« on: August 02, 2020, 10:59:48 am »
traphole more like asshole.

very rude behavior.

36
VC:MP General / Re: Idea to save VC:MP
« on: August 01, 2020, 12:36:56 pm »
Quote
well I can't believe I am writing this but I agree with you for once, only this once.  ( morphine quoting kessu )

I disagree, rules are rules, players understand that and have to comply with them, but sometimes a person gets outright banned for something minor but for a long duration. not that he's not wrong or anything but the ban time is staggering.

players get hooked to VCMP (that's a no doubt) and they want to have fun in the game, some of them tend to do something stupid ( nobody is perfect ) but they get banned for at least 3 days, that's like holding defecation for them. and they lose interest in that server as they hold a feud against that certain admin. those who are claimed by stubbornness will definitely try to ban evade...
it feels bad, even worse when the ban is due to a shitty VCMP glitch.

this is a game, and people want to have fun in the game ( or compete ). I guess 2 hours up to one day ban for light rule breaks is enough.



37
VC:MP General / Re: Idea to save VC:MP
« on: July 31, 2020, 05:52:39 pm »
yeah hostility in community is frustrating.

many clans don't oppose to their participants' behavior towards other people.
and many of those hostile people belong to certain clans.

many servers don't punish players who irrationally insult others.

so there's that.

seeing how No_Mercy has been spat on, he regretted that he hacked ( which should be enough ) but then everyone started getting cocky, abusive, unfriendly and ill bred. he left VCMP, even when he turned out to be good at the end.

many of today's admins have hack history ( not the contemporary ones, I'm talking about those from 2009 ) but they changed themselves, they don't need to be rejected to change, they just needed the ban to realize they're wrong.

like it or not, VCMP's community is one of the worst. feuds between factions, greed, ego, and hatred. that's like nationalism but in a fucking game, in each one's clan.

yeah few clans are friendly to each other ( that when looking superficially at it ) but then you find that SS and MK are hostile. both having veterans and a well respected place in this community.

VCMP has a lot of shitty rolemodels here, dramas don't keep it alive.

we can change it, if at least we can't, veterans / admins can change it.

this one'll get brain donors, just an example of how some people don't get sick of hating.










38
VC:MP General / Re: Idea to save VC:MP
« on: July 31, 2020, 09:57:12 am »

I wanted to allude to few reasons that made people lose interest over time, not saying if admins reaction are right or wrong.

one of which is the long ban times and strict rules, speaking of which I was refering to all servers, as all of them pretty much play the same because they often get administered by same people.

vcmp is not gta online, and so long ban times wouldn't really help, it is barely keeping up with player count and if this continues it'll just lose more players because not many join the game, and so it is important to save the community before thinking about bringing other people.

Admins, devs and moderators of all servers alike:

do you want a different outcome?

then try different solutions!!


we all want to have fun, if someone does a mistake, warn him, or ban him for short amount of time, if he does it again, ban him for a day or even a week, third time then you permanently ban him.

that's how samp is still alive, as xmair pointed out, even though SA has shitty and dirty brownish graphics and slow pace.






39
Off Topic / Re: littlewhitey's Minecraft
« on: July 31, 2020, 09:22:26 am »
good for 6 years olds.

40
Off Topic / Eid mubarik
« on: July 31, 2020, 06:36:02 am »
Eid mubarik  :)

41
VC:MP General / Re: Idea to save VC:MP
« on: July 31, 2020, 06:34:21 am »
Quote

So you mean, let cheaters, intoxicant and death evaders play so that they does the same again and again? No sorry, I rather prefer quality over quantity.

Weldone's case is rare and I suppose that spread enough demerits to the staffs to decrease the server's player count as a punishment

VCMP is dying, and if you keep with this xenophobic like attitude then itll die in no time

Half of those "cheaters" are new to multiplayer and have their games modded,they jump into a server and theyre banned.

Ghiless got banned once for silent patch for 30 days in lws,he posted an unban appeal and it got denied.

You want to know the result unless you try ,there are a shitton of admins and figures in this community but they cant be arsed to maintain server order and decide to go for the laziest decisions to potentially avoid dealing with responsibilities ( like scrapping features )

Charley, VCMP has to change its nature,theres nothing you can do to attract more people because no wants to play this dead old game, you have to save the community and focus on renewing interest rather than trying because believe me i tried.

42
VC:MP General / Re: Idea to save VC:MP
« on: July 31, 2020, 04:27:31 am »
there needs to be something new and catchy. a new update.

i dont know why stormeus is working on this all alone, he barely can keep up and we cant blame him,

he must recruit other developers to work on it.

one of the main causes for the playercount waning is the strict administration of VCMP.
literally gangstaras alone banned 100 players off one of the servers he administered. ( permanently )

ban times are too long, people get cocky when you get banned, and sometimes you get banned because you said something admins dont like, ( example: ferrari called kessu a "dictator" once, got permanently banned,  cheaters in ead get banned for lifetime with no chance to get unban) they lose interest.

imagine how many newbie players quit vcmp when they find they were banned for a month for something as silly as deathevading.

admins are sometimes careless, ( example: Weldone got banned for something someone else with a similar nickname did, only to be unbanned 3 months later and at admins's realisation that it was a wrongful ban )

in SAMP hackers get banned for no more than 120 minutes, and their servers filled with players up to 600 at the same time!




43
Reports / Firecum - Racism.
« on: July 28, 2020, 09:54:35 am »



blatant offending behavior like this can't be justified by trolling.

Quote
Players are also expected to treat each other with respect, and snap back at one another only on the basis of competitiveness. Deliberate personal insults among the participants will be dealt with strictly.

44
Bug Reports / Re: I can't play vcdc for this.
« on: July 28, 2020, 02:56:46 am »
Windows 10 umm, like thatll work, nice reasoning.

45
Birthday Board / Re: Angela Birthday Girl
« on: July 21, 2020, 07:54:57 pm »
Happy birthday.

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