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Author Topic: VCDC Swiss Knockout Overview  (Read 849 times)

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stormeus

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VCDC Swiss Knockout Overview
« on: July 22, 2015, 11:00:38 pm »
Stage 2
Swiss Knockout



In the Swiss stage, the 24 fighters who advanced from group play will play in a modified, shortened round-robin, known as the Swiss system.



Congratulations on advancing past groups to the Swiss stage! In this stage, you will play in six rounds, each round consisting of 12 matches. Each players plays one match per round. With each completed round, your performance will be taken into consideration in order to pair you with an appropriate opponent the next round.

Once all six rounds have been completed, the top 8 players will advance to the third and final stage of the VCDC: the single elimination bracket.

Each round should be completed approximately within five days, as specified in the deadlines thread. No round can proceed until all matches in the previous round have been completed.

Find your matches here.

At the time of your match, have any VCDC Admin or Referee administer your match. Contact information for referees and admins can be found here.



Quote
Matches conducted without an admin present are invalid.

Conducting Matches
You will play a match with each player in your group.

Each match consists of three sets. In each set, you have five duels. Here's the breakdown:
  • Match — an arranged game with a player in your group with three sets
    • Set — five duels (for consistency and stats tracking, you must play all five)
      • Duel — a single round that ends when an opponent is killed

Players must start each duel with 100HP and 0 armour.

Scoring
For each match win, the winner gets 2 points.
For each set win, the winner gets 1 point.
No points are deducted for losses.

If a player wins three sets and therefore the match, they gain 5 points. If a player wins two sets and the match, they gain 4 points. If a player loses two sets but wins one set, they still gain 1 point.

At the end of the group stage, the two players in each group with the most points advance.

Exception: If a duel ends with both fighters killing each other simultaneously, the duel will be discarded. It will not count towards the score.

Starting a Match
  • Join the server you and your opponent will be dueling on.
  • Use /newmatch and use /addblue to invite your opponent to join.
  • Have an admin use /referee to join your game as a ref.
Note that there is no automatic scorekeeping on the server and health is not automatically restored on kills.

Posting Match Results
After completing a match, go to the appropriate thread for the round being played and reply with this form:

Code: [Select]
[b]Player:[/b]
[b]Opponent:[/b]
[b]Results:[/b]
[b]Winner:[/b]
[b]Screenshots (for proof):[/b]
[b]Comments (if any):[/b]
[b]Admin who watched:[/b]

Sample response:
Quote
Player: [VU]Stormeus
Opponent: =TRC=morphine
Results: 0-5 morphine, 3-2 morphine, 4-1 morphine
Winner: =TRC=morphine
Screenshots (for proof): <screenshot of agreement on score>
Comments (if any): got curbstomped
Admin who watched: [VU]Stormeus

Morphine would have won four points for this match: two for the win, one for the 0-5 round, and one for the 1-4 round. I would have won a point for the 3-2 round.
« Last Edit: August 01, 2015, 05:18:19 am by stormeus »
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<krystianoo> stormeus do good job
<krystianoo> with recent update
<krystianoo> if not agree; jeb yourself in head
<Avenger> yesterday you said death to stormeus
<karan> double standard krystianoo
<karan> he called him fake prophet too
<krystianoo> sure fake prophet
<krystianoo> but with recent updates real