Vice Underdogs

Scripting => Script Showroom => Topic started by: Zeke on July 24, 2012, 11:39:14 am

Title: Black Market System - Beta 0.1
Post by: Zeke on July 24, 2012, 11:39:14 am
Summary
So yeah, I got some requests for help from Laser and I decided to write this little system.
Its still a beta tho, but I decided to share it with u guys. Basically its like Just Cause 2's black market system, but included only weapons for now.

What does this do(?)
It lets u order weapons wich will be delivered in a crate infront of u, after 5 secods.

Commands
To view the menu - /c blackmarket
To view the catalog - /c bmcatalog
To order weapons - /c wep [Weapon Name] Not ID!

Pictures
Imgur Album - http://imgur.com/a/AKTBe

Linky!
http://www.mediafire.com/?3p2o53ke39x33pc
Title: Re: Black Market System - Beta 0.1
Post by: WiLsOn on July 24, 2012, 12:30:51 pm
Nice work  ;)  :thumbsup:
Title: Re: Black Market System - Beta 0.1
Post by: Deso on July 24, 2012, 12:50:57 pm
ZOMGWTFBBWNDFASIOBD;OASDBFDHOLYFUCKINGSHET

I FIXED MY PICKUP!!!!!

Why it didn't do shit when I pick it up? BECAUSE THE FUNCTION onPickupPickedup WAS ON THE F*CKING BOTTOM. So yeah Zeke - it DOES matter where you place your functions.



FUUUUUUUUUUUU I'M SO HAPPEH!
Title: Re: Black Market System - Beta 0.1
Post by: Zeke on July 24, 2012, 01:01:56 pm
Nope, it must of been a type. Since the function is at the bottom for me too. And it works fine.
Title: Re: Black Market System - Beta 0.1
Post by: Skirmant on July 24, 2012, 07:39:36 pm
Wouldn't shit get messed up if multiple players used the market at the same time?
Title: Re: Black Market System - Beta 0.1
Post by: Deso on July 24, 2012, 08:04:13 pm
Wouldn't shit get messed up if multiple players used the market at the same time?

There is a slight possibility of that...
Title: Re: Black Market System - Beta 0.1
Post by: Eazy on July 24, 2012, 08:13:13 pm
Well is good cooperation,and this is only for RP?
Title: Re: Black Market System - Beta 0.1
Post by: Zeke on July 24, 2012, 08:23:56 pm
Wouldn't shit get messed up if multiple players used the market at the same time?

True, but as it says in the title, its still a beta.
Tho the possibility is small, since the crate spawn after 5 seconds and gets removed after it gets picked up, thus resets the count of the pickups to 0.
Title: Re: Black Market System - Beta 0.1
Post by: GranDoIz on July 26, 2012, 12:15:03 am
Nice work  ;)  :thumbsup:
Title: Re: Black Market System - Beta 0.1
Post by: capitan01 on July 26, 2012, 04:06:08 am
Nice work  ;)  :thumbsup:
Title: Re: Black Market System - Beta 0.1
Post by: Shadow on July 27, 2012, 09:11:56 am
you delivery has arrived!
Title: Re: Black Market System - Beta 0.1
Post by: Snake_Eyes[DTBF] on January 04, 2014, 09:30:41 am
Will someone/author update this post? The link is broken.
P.S: Sorry for HiJacking I need this snippet.
Title: Re: Black Market System - Beta 0.1
Post by: FinchDon on July 27, 2015, 07:25:46 am
Sorry for bump but link is broken can someone post link?
Title: Re: Black Market System - Beta 0.1
Post by: Shemiqq on July 27, 2015, 05:38:41 pm
www.thisisajoke.com/Hagf65g4h