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Messages - NewK

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256
Diplomacy Board / Re: Red Team
« on: July 30, 2011, 01:08:06 am »
no worries, we're all just trolling here. ajaja




257
General Board / Re: Trash Talk
« on: July 29, 2011, 11:02:44 pm »
Your salad laggs plus mine has tomatoes! ajajaja your salad  doesn't even have carrots! nub salad! mine is pro!


258
General Board / Re: Trash Talk
« on: July 29, 2011, 09:46:10 pm »
Correction: This is now a trash talk topic about salads. So allow me to say your salad is homosexual and a noob. That's right i said it !


259
Diplomacy Board / Re: Red Team
« on: July 29, 2011, 08:06:55 pm »
Yeah you're totally right seasparrow wont help us this time :(, but MK lag of course will help you blondie blues


MORBID LAGGARTS
ulk's lagg, vu's lagg and usa's lagg will also help the red team, since of all of those clans have low pingers and high pingers and since the red team will probably have more players this time, do the math. That means you'll outnumber or be even with the blue team's laggers this time ;D.

260
General Board / Re: Server Config
« on: July 29, 2011, 07:57:51 pm »
Alright thanks for listening bases are more even now.  :)

Btw i was checking the blue base and there's access to some roofs on foot, so there's no need for pickups.



EDIT: I would also like to ask if we(players) are allowed to block some entrance with cars, like getting inside the cars and putting them there by ourselves, i ask this because i think someone would remember doing it at some point. And if this is allowed, please remember to disallow players bugging vehicles to into the walls like with the barracks in the blue base. Because players with the permissions of spawning cars (the ones that won the logo competition) can bug vehicles into entrances and make it impossible to pass by. This can also happen if the pickup is in an inside area, players could bug vehicles into the walls of those inside areas, making it impossible to get the pickup.

EDIT2: Also noticed there's a bugged skimmer on the blue base. The one on the right side, near the bridge. A part of it is inside the wooden surface, making it impossible to take it, please look into it.

261
Diplomacy Board / Re: Red Team
« on: July 29, 2011, 07:47:00 pm »
remember the first time you blondie blues won, that was just a question of luck nothing else,
Keep telling yourself that if it makes you feel better :P

luck won't save the day this time  :D
Seasparrow won't get you points this time :D

262
General Board / Re: Trash Talk
« on: July 29, 2011, 07:16:13 pm »
I took a look at the defensive bonus and actually there was a bug for both teams. Metres 10 to 15 from the base didn't score an offensive or defensive point. Any other lack of defensive bonus could only be accounted for in the misunderstanding of how the system worked. Without the whole script going down, there was literally no way that the bonuses coulda just 'stopped working' and if they had it would have been for both teams.

Perhaps you guys didn't read that  ::)
I did, but the thing is that red was infact still gaining defensive points, while we weren't and we were killing people right next to our pickup. I would've understanded if if they were in a somewhat medium-distance from the pickup but they were actually very close when we killed them, not all of them, but most of them were.

263
General Board / Re: Trash Talk
« on: July 29, 2011, 07:02:05 pm »

Blue team pwning the red team.
This was how the Vice War ended.

 :D









264
General Board / Re: Rules
« on: July 29, 2011, 02:12:38 pm »
Alright about time.

265
General Board / Re: Trash Talk
« on: July 29, 2011, 02:11:09 pm »
Like FaF said, the seasparrow gave you alot of kills, alot really. Both in your base and in ours. And yes the defensive points were in fact broken for the blue team in the last few hours. We killed tons of people in our base, and we wouldn't get any defensive points.

I hardly think that 45 minutes of sea sparrowing in a 24 hour event can account for a 25% difference in player-score ratio :)

Well im not saying only the seasparrow could've done this but the Seasparrow+our broken defensive points+ that time when blue players left the server and red were still able to score even though there was no blue players in the server.
 Yeah, i think that did it.

Also, like i said before, in some times red was only outnumbered because they wanted to. In the first few hours blue was outnumbered and during that time we were losing, then as we started to make our comeback almost all of red ragequited.
And just like that you were outnumbered, yes its true blue had more players but they weren't all there all of the time and there was times were it was even, red just quitted and got outnumbered.

266
General Board / Re: Trash Talk
« on: July 29, 2011, 04:58:16 am »
DU will fail cause it only has 2 members?  :laugh: Double u, double for 2 members only xD

267
General Board / Re: Server Config
« on: July 29, 2011, 01:02:07 am »
Thanks for providing the server.conf i've been checking the bases and there's a few things i don't find fair with the bases.

  • On the blue base the back entrance should be blocked, since the red base has only 1 entrance and the the blue base has 2 overall, plus, that back entrance can even be accessed on foot.

  • -On the blue base the barracks should be blocking the main front entrance, not the one on the far left side, i say this because in comparison to the red team's base, when you enter the scrapyard base you can't directly shoot inside the warehouse (which is where the pickup will be I assume),you have to run trough some stuff to get a view of the inside of the warehouse, and when it comes to the blue base you have a direct and straight view to the inside of the studio warehouse from the front entrance and can easily shoot inside, so the open entrance in the studio base should the one on the far left side.

  • When blocking the entrance on the blue base put 4 barracks overall, 2 on the floor and 2 on top of those, because if you put 2 only, it's very easy to pass to the other side. People arrive in a car, park him near the 2 barracks, get on top of the car and easily jump over.

  • 2 Pickups should be added on the blue base to teleport players to the top of  2 warehouses there (Like SvM). Why? Because on the red base there's 2 high points from where ppl can snipe, where on the blue base there's 0. Adding this 2 pickups would make it even.

This points would make the bases more fair with one another.

PS:Hope you don't take this as flaming as most people seem to take my posts for some reason....

[/list]

268
General Board / Re: Trash Talk
« on: July 28, 2011, 11:24:58 pm »
so it will be:

GOOD PLAYERS vs GLITCHERS

sry, i chose pink color over red because it suits better in you :) hehehe you sily little girls :)


(Sucks to see your favorite glitch of all time- sliding, being disallowed, huh? )


Red used it too, plus i'd like to know where are the rules for the event. I'd like to know what is allowed and what isn't, including the slide glitch. If it's disallowed, fine by me. Anyways we only used it because reds were using the sliding rocket shit + seasparrow + drive-by so it was totally fair.

While the normal slide glitch doesn't desync the players, i can't say the same about red's favorite tactic: Rocket Sliding
It causes major desync with the other players and when it's done by laggers, even worse.


One thing that was not fair is that:

-Reds complained about slide glitch which doesn't cause any desync and suddently it's not allowed

-Blue complains about rocket sliding which causes heavy desync, and yet it's still included.
 
*Claps* For how biased this event is.

269
Diplomacy Board / Re: Red Team
« on: July 28, 2011, 10:48:23 pm »
hopefully it's finally going to be all about skills and strategy, not 30 laggers vs 5.  :thumbsup:
hopefully it's finally going to be all about skills and strategy, not having the seasparrow and Drive-byeing   :thumbsup:

Besides it's not like red has no laggers lol

And btw red were only outnumbered on the last vice war because they wanted to, if most didn't ragequit they wouldn't have been outnumbered. In the first few hours blue was outnumbered, we didn't ragequitted like most red did though. :-*

270
General Board / Re: Trash Talk
« on: July 28, 2011, 05:08:56 pm »
There is actually a ping limit of 400 :p So no torrent wars for yous guys
ahaha there is? Cool, there wasn't that many MK members with 400 ping last Vice War, if there really was any  so no problem here. I don't know where the server is going to be hosted this time though so we'll see.

There is actually a ping limit of 400 :p So no torrent wars for yous guys
ajajaja ta ta colazor...
I don't think cola's ping reaches 400 or does it?
Even if it does there will be always players with a lower ping then him and lagging even more so cola should participate aswell.

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