So let's make some things clear here.
As part of Littlewhitey's Staff Team I've been studying how VC:MP actually works(more like reverse engineering), especially how the sync behaves at 30FPS or below, and I've created alot of theories for myself on how the game can be modified to gain advantage, although I've only tried a few of them and not all of them were 100% accurate as it was only used for theory purposes, this was more for educational purposes and to indentify cheaters better. I kinda feel here like I'm showing way too much off lol, but that's not the case. Lately I've been playing alot more in CTF server since there is upcomming clan war between UF and VU as I'm part of the UF clan I got requested by my clanmates to participate in the training sessions and that's what I've been doing. It's odd to see me playing in other servers as many of you know it already that I'm a lw's "whore", but that shouldn't be any hindrance. Playing in the CTF server the sync was totally behaving different than I'm used to play on a server where the FPS is capped at 30, thus I suspected some of them players being desynced and using cheats, after all it was just a way different sync and I shut my mouth after that.
Now it comes, No_Mercy is a well known player to me, we've fought alot in lw's and so I had already a view of what his skills were like, same goes with MIMO although we met each other rarely for the past weeks. Not long ago I was playing in CTF server and No_Mercy was in my team, at some point there were like 4 opponents, all of them were in front of me and No_Mercy(me and no_mercy were very close to each other), 2 of them were very close to us and the other 2 of them were at a distance and none of them were close to each other and the thing that surprised me was how No_Mercy was able to hit all of them 4 players in 1 second, I was like "HOLY MOLY, HOW DID HE DO THAT??", it was at that moment I felt something fishy was going on, but then I again I was thinking could it be something wrong going on or is it the sync again, because I was not used to it and No_Mercy had no bad history at that time so I left it. After some days a topic caught my attention and it really amazed me.
Since No_Mercy and MIMO got exposed it was requested by some members to explain how they gained advantage over others, and I believe MIMO was the one who explained what kind of things they were using to gain advantage overall. I'll quote the post where he explained "everything" what he had been using.
For me, i used a program, this program gave u guidelines and exact locations of your enemies, even if its in CTF or EAD, they will expose ur enemies, thats why it was easy
second,mouse control,low sensitivity for m4 and high /fast one for stubby or whatever
example:u can use 0.0010 for stubby but it will give u a 0.0002 for M4 no matter what
third, angle snapping, this software also had angle snapping, this will give u a straigth moving of the mouse while moving it,
example: im aiming on someone's head, the mouse wont go up and down, it will move in a straight line
fourth is a little unallowed but nothing close to aimlock, i wont say it tho cause the decision is unchangable and i was gonna say it if and only if u guys asked me kindly like true friends and mates
So this was his "explanation" -
first explanationI assume No_Mercy used the same method
At first I was like : "seriously??" Even if this was true it's still impossible to hit a player that is very close to you and the others that were at a far distance
within a second. Like how is that possible?
"im aiming on someone's head, the mouse wont go up and down, it will move in a straight line"
this??
straight line? mouse won't go up and down?? , or maybe you guys should open my eyes how this can be done.
This explanation was completely a bullshit, the only way this would
be possible is to create a third party software that locks the aim on the animation head(in other words, it targets only the animation, the head part). And I'm sure it took a little longer to take headshot on laggers, but it was still advantageous , because whenever the player stops to shoot at an opponent (lagging or not lagging) he can be hit very easily since M4 shots take less millisecond to play out. I already had my own theory how this can be done, never tried it myself though. Now since I read that explanation I wanted to reply that he was hiding more behind this, but I didn't want to get involved in this drama so I thought I would leave it like how it is. However now he's accusing Kramer for using the same thing and some others(I don't really care about the others at all, and I don't know who they are), but since he accused Kramer for using the same thing my fingers got on fire. And since Kramer is also part of the lw's staff team I take it even way more seriously.
Now after seeing your new topic where you've posted a video footage of Kramer and also explained how the aimlock/aimbot works it made me feel better, do you want to know why?
I'll quote MIMO
second explanation on how the third party software or whatever you call works.
aimlock is a hack created by venox, and developed by no_mercy and me
the thing about this aimlock is that it locks on your enemies head only while using m4, it used to suck, but we kept giving venox ideas and he kept adding them, venox is a game developer and he knows how to hack pretty much everything, he is the creator of this hack, we all were suspicious about him and when he got banned i talked to him, he trusted me and gave it to me, then blister who was my brother got it and so no_mercy. idk how kramer got it to be honest but the video shows he has it.. actually,we were working on improving this hack, fast switching and shotgun indicator, the fast switch will allow u to shoot m4 with left click and stubby with right click, shotgun indicator tells u where to shoot for ur opponent to get hit.. this is now discontinued since we got exposed and we wont use it anymore. the aimlock wasnt good at the beginning but we kept improving it till it became possible to even kill 4 opponents with only 4 shots. people suspected me for using a hack so i backed off, and my case was about to be forgotten, until no_mercy had this incident in CTF where he kept killing everyone with his headshots.
So let's all have a look at the first explanation above and the second one.
im aiming on someone's head, the mouse wont go up and down, it will move in a straight line
the thing about this aimlock is that it locks on your enemies head only while using m4, it used to suck
Do you see the difference already?
Okay now let's go to the video footage you've posted which features Kramer.
I'll state things based on how the "aimlock software would work".
0:00 - 0:13 = according to the "aimlock hack" the aim would have locked on the opponent head, I can't see that here, and according to me kramer is using a very low game_sensitivity_ratio(some know it as y-axis) so I don't see anything wrong here.
0:35-1:00 = same here according to the aimlock software the aim would have locked on the opponent head, I still can't see it, and for me he was just try to lead aim.
1:10 - 1:43 = trying to lead aim again, nothing wrong, even I try to hit players with m4 when they're very close to me.
The rest - I don't see anything wrong, as I said before he's using a very low game_sensitivity_ratio,
at 2:34 it can be seen that he hit you on the body and not head and according to the aimlock tool it would have hit your head.
So basically it can't be proven that Kramer is using any third party software, since in the video it can be clearly seen that he's trying to lead aim, and if he was using anything plus based on your explanation the aim would have targeted the animation and not in the wrong direction. I'm playing like almost everyday in lw's and trust me if there was something wrong I would have noticed it , or others would have noticed it too.