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Author Topic: King of the Hill  (Read 2519 times)

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aXXo

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King of the Hill
« on: January 20, 2021, 01:41:42 pm »


King of the Hill(KotH) is a brand new server coming up in VCMP. The game mode is a round based team deathmatch, similar to EAD, CTF, RTV, TDW etc. We have been brainstorming and developing this game mode since a long time and finally are prepared for a public release. I hope you all enjoy the grand opening and use the platform for lasting VCMP memories, fun moments and intense competitive matches.


Game mode Features

Two teams compete for the control of a zone(The Hill). The players have to capture the zone and eliminate the enemy team's presence to gain points. The team which reaches the score limit first wins.

Interactive Zone


The Zone is an area marked by a distinct border.

The two teams fight for the control of this area.

The server has a unique GPS Pin which shows the location, distance, status and capture progress at all times.

This ensures that any newbies would not feel lost on the map and have a clear sight of the objective.
Fast Paced Tactical Combat


The zone is an area which allows players to capture it in full combat.

There is no requirement to press any buttons or stand still to capture the objective.

The winning objective is very easy to understand and encourages players to focus on death matching.

Players have unlimited lives and respawn on death.
Simple Weapon Classes
The server has 4 weapon classes with no limits, balanced to give an edge in each situation.
They all have some specialization and counter each other.

Each class has a bonus weapon which is granted on reaching a killing spree of 3.

Ranger: M4, Stubby, Laserscope Sniper(bonus)
Heavy: M60, Stubby, Molotovs(bonus)
CQB: Spaz, Chainsaw, Flamethrower(bonus)
Demolition: Grenades, Shotgun, RPG(bonus)

SMGs and Handguns are free to pick.
Variety of Bases
The server has 30+ bases and we are constantly adding more.
We have a huge variety of bases offering unique game play.

There are bases balanced for 1v1, 2v2, 5v5, 20v20 and the script ensures that they are played according to the player count.

The game mode offers plenty of competitive bases for 5v5 official matches. Also a lot of bases to chill and have fun.
You can expect Hunter Dogfights, Speed boat action, Drive-by Derby, Heliblade fests and generic TDM fun.
Achievements
The server is loaded with statistics that are accurately tracked and can be viewed on our web panel.

Players are awarded with special medals and badges for feats and the MVPs are given commendations that they can showcase to the rest.

Earning these achievements gains you XP that is used to level up your account.

Taunts

We also have several Taunts options, that you can personalize.

There is a variety of taunting sounds that you can select.
They would auto-play when you dominate an enemy with a killing spree.


Our Team:

Luckshya has been scripting the mode in Java(Kotlin). The project has died and reborn several times with different coding platforms, but Luckshya has been the ever industrious doing all the hard work.

GangstaRas is the man behind innovating the game mode, fine tuning all the details and crafting all the GUI in the server. I guarantee our GUI is the most innovative thing that has ever surfaced in VCMP. Potato PCs beware!

aXXo has been poking his nose into every server detail.

Special thanks to PunkNoodle, Lederhos, Klaus, EazyM4, RoyStang for advising, critiquing, testing, mapping and base designing.

« Last Edit: February 22, 2021, 03:04:07 pm by aXXo »
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aXXo

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Re: King of the Hill - Coming Soon!
« Reply #1 on: January 20, 2021, 01:42:15 pm »

Server Details
88.99.231.134:8192
« Last Edit: February 22, 2021, 03:01:30 pm by aXXo »
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Dr.Shawn

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Re: King of the Hill - Coming Soon!
« Reply #2 on: January 20, 2021, 08:02:40 pm »
OF in logo looks like a dick but I love the server :D
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Sevrin

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Re: King of the Hill - Coming Soon!
« Reply #3 on: January 21, 2021, 08:44:07 am »
Seems interesting, best of luck
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Question to Stormeus: Where is TRC forums? We didn't even had a proper farewell because of you. :( :( :(

Shadow.Jack^

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Re: King of the Hill - Coming Soon!
« Reply #4 on: January 22, 2021, 07:52:05 pm »
Yes for South-East Asian hosted server (low ping).
Good Luck :).
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Pavonis

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Re: King of the Hill - Coming Soon!
« Reply #5 on: January 29, 2021, 01:30:42 pm »
Interesting, will be waiting. :D
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aXXo

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Re: King of the Hill - Coming Soon!
« Reply #6 on: February 17, 2021, 04:37:58 pm »
The Discord Server is publicly available now:
https://discord.gg/NjeE3DMXHu

The first Public Beta is on 21st Sunday, 17 GMT

Let's get some crowd in!
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ferrari32

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Re: King of the Hill - Coming Soon!
« Reply #7 on: February 22, 2021, 06:19:00 am »
Big success I think
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-Proud member of VU since August 18 2011, SvM server Admin, Vice Legends server Admin, Playing VCMP for way too long to remember

aXXo

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Re: King of the Hill - Coming Soon!
« Reply #8 on: February 22, 2021, 03:00:00 pm »
88.99.231.134:8192
Hosted: Frankfurt, Germany(Europe) by [EK]4K


The server is open to public.
We had a great beta session yesterday and believe the server is ready.
Thanks to everyone who joined yesterday and I hope you had fun.


We won't be having a forum, but there will be a webstats panel. All discussions regarding the server can be done on this topic or our Discord: https://discord.gg/gbbDd8MN8e
« Last Edit: February 22, 2021, 05:32:57 pm by aXXo »
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Vedder

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Re: King of the Hill
« Reply #9 on: February 22, 2021, 04:02:30 pm »
Awesome server! All my support
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VC:MP player since 2011. A part of VU. Bearer of a restless desire to understand the world. Buenos Aires, Argentina.

Mariano Moreno, Gazeta de Buenos Ayres. 12 de junio de 1810.

Harold

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Re: King of the Hill
« Reply #10 on: February 23, 2021, 09:10:39 am »
Great Server.Keep it up!
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aXXo

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Re: King of the Hill
« Reply #11 on: April 18, 2021, 01:22:41 pm »


King of the Hill(KotH) is announcing a new major update - KotH 2.0


New Features

A lot of players have requested the addition of Ruger and HP addon to the server. We have introduced both as a new weapon class.

Medic Class


Medic is a new supportive weapon class

It has the Shotgun and Ruger as starting weapons and the Medikit which unlocks on a kill spree of 3.
The Medikit

The Medikit is a custom weapon, which looks like a Briefcase.

You can use the Medikit by clicking LMB, which will deploy a healing sphere with your team color.

Team mates who enter that sphere are healed gradually.

When total HP has been healed above a threshold, the medikit expires and disappears.

New Medals and Commendations
Added a Healer Medal when you successfuly deploy a medikit that completes it's threshold healing.

Added a Pyromaniac Commendation for highest burns in a round.

Now everyone can join Dr.Shawn's gang by earning the Certified Doctor Commendation by being the top healer of a round.



Demolition Class
The Demolition class has not seen much love since the game mode released. I've wanted to buff it and see how it plays out.
RPG close range usage restriction has been removed. You are allowed to explode yourself and others in their face with point blank RPG.
Although, RPG unlockable ammo has been reduced to 3, to keep it balanced.




Other Updates:

  • Added /spawnwep (and /delspawnwep) command. This remembers your Handgun preference even if you disconnect.
  • Added /ignore command to block incoming toxic chat.
  • Fixed the big freeze lag that happened on round end. (This hopefully fixed the crashes too).
  • On connection, players see a notification that their game could freeze for upto 30 seconds on loading all the client side magic.
  • Spectator experience has been improved. They experience all the medals, sounds of the spectate target.
  • Left key now works when toggling spectate target.
  • Spectators in competitive mode can now see the round end menu. Press 1/2/3.
  • Fixed a bug with medals and commendations count.
  • Added /ann command for admins.
  • New Spawn Lobby in South Point Mall.
  • Added a teleport pickup in Spawn Lobby for players who incorrectly spawn in lobby instead of the base.
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aXXo

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Re: King of the Hill
« Reply #12 on: June 16, 2021, 12:43:12 pm »
Hi Everyone,

King of the Hill is releasing a new patch today. The version has been bumped to KotH v2.1.

I would like to thank Luckshya for continuous hard work with adding new content and optimising the current scripts.
Also, GangstaRas and PunkNoodle who have delivered some amazing custom content to the server.

The changes are listed below. Please use our discord to discuss or clarify any questions you have. The scripts have not been thoroughly tested. If you find a bug, please report it to me.


Heckler & Koch PSG1 Sniper Rifle
The Ranger class still remains the most used class in the server due to the M4 rifle. However, the concern was that it's unlockable reward was not as good as other classes. We never saw a Sniper player influencing the match.

We have added a new weapon, which replaces the Laserscope Sniper Rifle. It is slightly superior in every way. Cheers K/D whores! Now please at least shoot the people in zone from miles away.

Damage: 50
Clip Size: 10
Slightly superior fire rate and reload speed.

Credits: Alexgazz93 on GTAGarage

Trivia: This rifle features in the Scarface movie, which heavily influenced the 80s and GTA Vice City.


Vehicle Cloning System
KotH has some chill bases that are dictated by vehicles. TDM fanatics hate these, but these bases make us unique from every other TDM server.

There was a problem with these bases, that the teams would run out of vehicles on spawn. So, we could not allow too many players in those rounds.

This has been fixed with the Vehicle Cloning System. Now the Spawns come with a Pickup. On stepping on the pickups, a new vehicle is created for the player. Hence, the bases now support unlimited players and vehicles.



New Skins
The Taxi Skin has been removed, since it has different hitboxes than the rest and hence makes it harder to hit. We have added 3 new custom skins for both red and blue teams.




Team Balancer
A team Balancer has been re-introduced to rectify the constant balance problem in the server.

This works as a classic balancer - When a team has more players, it forces you to spawn as the outnumbered team.
However, we also check how long you have been playing in that team. If you have been carrying reds for an hour, your team will stay red. The team balancer will only target players who joined the red team later.

Shuffle
Admins still have access to Shuffle teams or switch players in between rounds. The Shuffle has been improved by keeping a track of player levels. High skilled experienced players(high levels) will be put in separate teams when shuffle is used. This will attempt to evenly distribute the teams according to skill level of players.


Discord
Our community is totally based on this Discord server, so we have been trying to improve user experience here. There is an ongoing change to improve channels, categories, emojis etc.

- Echo Kill Logs format has been improved.
- Reduced the number of non-critical alerts and messages in server echo.
- Added a good looking !stats command for players.
- Admins can now use server commands from Discord.


Miscellaneous Balance Fixes
The feedback from the community is important to us. We listen, or at least try.

- Changed the Blue color to a lighter shade.
- RPG ammo has been increased to 5.
- Medikit is now deployed with RMB.
- Medikit ammo has been reduced to 1, however 1 medikit is as powerful as 3.
- The above change should help with lag caused by GUI.
- Adjusted vehicle respawn timers, that should help reduce vehicle stream lag.
- Skyscrapers and Hunter Dogfight bases have been overhauled.
- The bases which everyone love have been granted larger player limits.
- Improved the balance in Pharmacy Backyard Brawl
- Improved the balance in Printworks Money Grub
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aXXo

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Re: King of the Hill
« Reply #13 on: November 05, 2021, 03:19:58 pm »


King of the Hill
All Star Draft Match



The All Star Draft is a one match event for King of the Hill.

Two strong teams will be formed in the draft through public voting. The community will vote on players to be selected in Red or Blue team. The highest voted players get to play in the match.

This is a community driven event, where teams, players and bases are all selected by the community in public voting.
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aXXo

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Re: King of the Hill
« Reply #14 on: November 07, 2021, 10:40:49 am »
The idea:
KotH is best played between 2 balanced competitive teams. It supports many match sizes: from 3v3 to 20v20. They can be fun to play and watch, as long as the teams are well matched.

However, there hasnt been many such matches since the release. So, we wanted to host a very small event before we feel confident to host a tournanament/league.

The All Star Draft was suggested by Lederhos to have the community form the teams. We hope the community voting shows some sportsmanship, so that players are split in red and blue teams with a balanced skillsets.


Applications Close at 17 GMT Today!

We have 32 applicants so far, which are good enough for a 10v10 match.
https://docs.google.com/spreadsheets/d/11sGpTP-D-2lBsL8gg5Fiv-MRlwshDasQi6Wp2a5d2sc/edit#gid=0

Today is the last day of applications. We won't accept applications after 7th Nov 2021, 17:00 GMT.


Drafting Begins at 17 GMT Today!

You will need to be verified on KotH Discord to vote in drafting.
Join: https://discord.gg/bBGmcVgekc
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